public static void PrepareOriginalData() { var r = GameModeManager.GetCurrentDayRange("SentenceGame"); int st = r[0]; int end = r[1]; for (int i = st; i < end; i++) { sentence_data.Add(originalData[i]); } }
public static void PrepareOriginalData() { var r = GameModeManager.GetCurrentDayRange("SentenceGame"); int st = r[0]; int end = r[1]; for (int i = st; i < end; i++) { sentence_data.Add(originalData[i]); } }