예제 #1
0
        public static Quaternion AngleAxis(float angle, Vector3 axis)
        {
            Quaternion result;

            Quaternion.INTERNAL_CALL_AngleAxis(angle, ref axis, out result);
            return(result);
        }
예제 #2
0
        /// <summary>
        ///   <para>Creates a rotation which rotates angle degrees around axis.</para>
        /// </summary>
        /// <param name="angle"></param>
        /// <param name="axis"></param>
        public static Quaternion AngleAxis(float angle, Vector3 axis)
        {
            Quaternion quaternion;

            Quaternion.INTERNAL_CALL_AngleAxis(angle, ref axis, out quaternion);
            return(quaternion);
        }
예제 #3
0
 public static Quaternion AngleAxis(float angle, Vector3 axis)
 {
     return(Quaternion.INTERNAL_CALL_AngleAxis(angle, ref axis));
 }