private Internal_CreateWithMaterial ( [ mono, |
||
mono | [ | |
source | ||
리턴 | void |
public Material(Material source) { Material.Internal_CreateWithMaterial(this, source); }
private Internal_CreateWithMaterial ( [ mono, |
||
mono | [ | |
source | ||
리턴 | void |
public Material(Material source) { Material.Internal_CreateWithMaterial(this, source); }