public SetVector ( int nameID, Vector4 vector ) : void | ||
nameID | int | Property name ID, use Shader.PropertyToID to get it. |
vector | Vector4 | Vector value to set. |
리턴 | void |
Set a named vector value.
public SetVector ( int nameID, Vector4 vector ) : void | ||
nameID | int | Property name ID, use Shader.PropertyToID to get it. |
vector | Vector4 | Vector value to set. |
리턴 | void |