ApplyMaterialPropertyBlockToMaterialProperty() 개인적인 메소드

private ApplyMaterialPropertyBlockToMaterialProperty ( MaterialPropertyBlock propertyBlock, MaterialProperty materialProperty ) : void
propertyBlock UnityEngine.MaterialPropertyBlock
materialProperty MaterialProperty
리턴 void
예제 #1
0
 public void ReadFromMaterialPropertyBlock(MaterialPropertyBlock block)
 {
     ShaderUtil.ApplyMaterialPropertyBlockToMaterialProperty(block, this);
 }