예제 #1
0
            public UnityEngine.Rendering.ShaderTagId FindTagValue(UnityEngine.Rendering.ShaderTagId tagName)
            {
                int id = ShaderUtil.FindSubShaderTagValue(SourceShader, m_SubshaderIndex, tagName.id);

                return(new UnityEngine.Rendering.ShaderTagId {
                    id = id
                });
            }