ApplyMaterialPropertyBlockToMaterialProperty() приватный Метод

private ApplyMaterialPropertyBlockToMaterialProperty ( MaterialPropertyBlock propertyBlock, MaterialProperty materialProperty ) : void
propertyBlock UnityEngine.MaterialPropertyBlock
materialProperty MaterialProperty
Результат void
Пример #1
0
 public void ReadFromMaterialPropertyBlock(MaterialPropertyBlock block)
 {
     ShaderUtil.ApplyMaterialPropertyBlockToMaterialProperty(block, this);
 }