GetEditorCurveValueType() public static méthode

public static GetEditorCurveValueType ( GameObject root, EditorCurveBinding binding ) : Type
root UnityEngine.GameObject
binding EditorCurveBinding
Résultat System.Type
 private bool CheckIfPropertyExists(EditorCurveBinding data)
 {
     return(AnimationUtility.GetEditorCurveValueType(this.animatedObject, data) != null);
 }