//methods public void GetDay(Player player, Weather weather, int i, Random number) { player.inventory.supply = 0; DisplayDayStart(i+1); player.recipe.PromptForRecipe(player.inventory); weather.GetActualWeather(i, number); player.inventory.DisplayInventory(); player.GetIngredients(); DisplayDayStart(i + 1); player.inventory.DisplayInventory(); weather.DisplayCurrentWeather(i); player.inventory.MakeBatch(player.inventory.PromptForBatch()); player.inventory.DisplayInventory(); GetExpense(player); player.GetPrice(); DisplayDayStart(i + 1); GetCustomerList(i, weather); GetSales(player, customerList); player.Credit(dailySales); DisplayDaySummary(player, i+1); if(i < 6 && player.Balance >= 5) { Console.Write("Press Enter to continue to next day."); Console.ReadLine(); } }