public void WhoMakesRecipe() { Console.WriteLine("Would you like to make the recipe, 'Yes' or 'No'"); string recipeDecision = Console.ReadLine(); switch (recipeDecision) { case "Yes": MakePlayerRecipe(); CanIMakePlayerRecipeLemonade(); break; case "No": player.CanIMakeLemonade(); break; default: Console.WriteLine("That is not an option, please try again."); WhoMakesRecipe(); break; } }