public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { int damage = p.getSpellDamageDamage(p.playerFirst.ownWeaponAttack, ownplay); p.allCharsOfASideGetDamage(!ownplay, damage); //destroy own weapon p.lowerWeaponDurability(1000, true); }
// fügt allen feinden $2 schaden zu. public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { int dmg = p.getSpellDamageDamage(2, ownplay); p.allCharsOfASideGetDamage(!ownplay, dmg); }
// kampfschrei:/ stellt bei allen befreundeten charakteren 2 leben wieder her. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { int heal = p.getMinionHeal(2, own.own); p.allCharsOfASideGetDamage(own.own, -heal); }