// Start is called before the first frame update void Start() { //Find and stor Wiimote ref in variable WiimoteManager.FindWiimotes(); if (WiimoteManager.Wiimotes.Count != 0) { _remote = WiimoteManager.Wiimotes[0]; _remote.SendPlayerLED(false, false, false, false); isConnected = true; //Setup IR Camera if (_remote.SetupIRCamera(IRDataType.BASIC)) { Debug.Log("IR Setup Successful!"); } else { Debug.Log("IR Setup Failed!"); } } else { isConnected = false; Debug.Log("Wiimote not connected!"); } }
//Used to connect / disconnect wii public void ConnectWii() { //If Wiimote is detected if (wiimote != null) { //Disconnect wii WiimoteManager.Cleanup(wiimote); wiimote = null; } else { WiimoteManager.FindWiimotes(); //Find for connected Wii Mote //Check if Manager has wii mote connected if (WiimoteManager.HasWiimote()) { //Assign our variable to the first wiimote = WiimoteManager.Wiimotes[0]; if (wiimote != null) { wiimote.SendPlayerLED(true, false, false, false); } //Setup IR Camera bool IRSetUp = wiimote.SetupIRCamera(IRDataType.BASIC); print(IRSetUp); } } }
// ----------------------------------- private bool FindWiimote() { WiimoteManager.FindWiimotes(); if (WiimoteManager.HasWiimote()) { wiimote = WiimoteManager.Wiimotes[0]; wiimote.SendPlayerLED(true, false, false, false); // Mode = acceleration + extensions wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); // Acceleration //wiimote.Accel.CalibrateAccel(AccelCalibrationStep.A_BUTTON_UP); // IR wiimote.SetupIRCamera(IRDataType.BASIC); Debug.Log("Wiimote found and set up"); return(true); } else { wiimote = null; return(false); } }
private void OnCollisionStay(Collision collision) { GameObject obj = collision.gameObject; if (obj.name.Equals("RightHand")) { RightHand = collision.gameObject; } if (TouchingFurniture() && OpenFingersRight <= 2) { transform.SetParent(RightHand.transform.parent.transform); transform.position = new Vector3(vista.transform.position.x, vista.transform.position.y, vista.transform.position.z); GetComponent <Rigidbody>().useGravity = false; GetComponent <Rigidbody>().isKinematic = true; isGrabbed = true; WiimoteManager.FindWiimotes(); controlWii = WiimoteManager.Wiimotes[0]; controlWii.SetupIRCamera(IRDataType.BASIC); if (!transform.name.Equals(nameFurni)) { nameFurni = transform.name; actualScale = transform.localScale; } } }
void Start() { WiimoteManager.FindWiimotes(); wiimote = WiimoteManager.Wiimotes[0]; wiimote.SendPlayerLED(true, true, false, false); wiimote.SetupIRCamera(IRDataType.FULL); }
// --------------------------------------------------------------------------------------------- #region Nunchuck /// <summary> /// Returns a value from -1.0f to 1.0f, representing the joystick's position in the given axis /// </summary> /// <param name="axis">The axis the check for, either "Horizontal" or "Vertical"</param> public float GetNunchuckAxis(string axis) { if (wiimote.current_ext != ExtensionController.NUNCHUCK) { throw new System.Exception("Nunchuck not detected"); } NunchuckData data = wiimote.Nunchuck; int value = 0; switch (axis) { case "Horizontal": value = data.stick[0]; // General range is 35-228 break; case "Vertical": value = data.stick[1]; // General range is 27-220 break; default: throw new System.ArgumentException("Invalid argument: " + axis + ", expected \"Horizontal\" or \"Vertical\""); } // Check if input mode not setup if (value == 0) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); wiimote.SetupIRCamera(IRDataType.BASIC); return(0f); } // Center is around 128 if (value > 112 && value < 144) { return(0f); } // Set horizontal to similar range as vertical if (axis == "Horizontal") { value -= 8; } // Check for upper/lower bounds if (value > 200) { return(1f); } else if (value < 47) { return(-1f); } // Return normalized value float normalizedValue = (value - 128f) / 128f; return(Mathf.Clamp(normalizedValue, -1f, 1f)); }
void SearchAndInitialize() { WiimoteManager.FindWiimotes(); wiimote = WiimoteManager.Wiimotes[0]; wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL); wiimote.SetupIRCamera(IRDataType.EXTENDED); wiimote.SendPlayerLED(true, true, true, true); }
// Use this for initialization void Start() { WiimoteManager.FindWiimotes(); wiimote = WiimoteManager.Wiimotes[0]; wiimote.RequestIdentifyWiiMotionPlus(); wiimote.ActivateWiiMotionPlus(); wiimote.SetupIRCamera(IRDataType.BASIC); pivot = transform.parent; }
void MainMenu() { WiimoteManager.FindWiimotes(); controlWii = WiimoteManager.Wiimotes[0]; //controlWii = transform.parent.GetComponent<MoveCamera>().controlWii; controlWii.SetupIRCamera(IRDataType.BASIC); if (controlWii != null) { int ret; do { ret = controlWii.ReadWiimoteData(); if (ret > 0 && controlWii.current_ext == ExtensionController.MOTIONPLUS) { Vector3 offset = new Vector3(-controlWii.MotionPlus.PitchSpeed, controlWii.MotionPlus.YawSpeed, controlWii.MotionPlus.RollSpeed) / 95f; // Divide by 95Hz (average updates per second from wiimote) //wmpOffset += offset; //model.rot.Rotate(offset, Space.Self); } } while (ret > 0); NunchuckData data = controlWii.Nunchuck; if (data.c && data.z && created == false) { menu.transform.parent.GetComponent <MoveCamera>().enabled = false; CreateMenu(); created = true; } else if (data.z && !data.c && created == true) { DestroyMenu(); Destroy(GameObject.FindGameObjectWithTag("selection")); menu.transform.parent.GetComponent <MoveCamera>().enabled = true; created = false; controlWii = null; } if (created == true) { int i = 0; while (i < opts.Length) { if (opts[i].tag == "active") { activeOpt = opts[i]; } i++; } } } }
void SearchAndInitialize() { WiimoteManager.FindWiimotes(); if (!WiimoteManager.HasWiimote()) { return; } wiimote = WiimoteManager.Wiimotes[0]; wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL); wiimote.SetupIRCamera(IRDataType.BASIC); wiimote.SendPlayerLED(true, true, true, true); }
void Update() { transform.position = new Vector3(transform.position.x, 2f, transform.position.z); int ret; do { ret = controlWii.ReadWiimoteData(); } while (ret > 0); //Debug.Log(controlWii.current_ext); controlWii.SetupIRCamera(IRDataType.BASIC); transform.eulerAngles = new Vector3(transform.eulerAngles.x, transform.eulerAngles.y, 0); //Keyboard commands Vector3 p = GetBaseInput(); if (Input.GetKey(KeyCode.LeftShift)) { totalRun += Time.deltaTime; p = p * totalRun * shiftAdd; p.x = Mathf.Clamp(p.x, -maxShift, maxShift); p.y = Mathf.Clamp(p.y, -maxShift, maxShift); p.z = Mathf.Clamp(p.z, -maxShift, maxShift); } else { totalRun = Mathf.Clamp(totalRun * 0.5f, 1f, 1000f); p = p * mainSpeed; } p = p * Time.deltaTime; Vector3 newPosition = transform.position; if (Input.GetKey(KeyCode.Space)) { //If player wants to move on X and Z axis only transform.Translate(p); newPosition.x = transform.position.x; newPosition.z = transform.position.z; transform.position = newPosition; } else { transform.Translate(p); } if (controlWii.Button.b) { SceneManager.LoadScene("MenuPrincipal"); } }
void Start() { if (Singleton != null) { Debug.LogError("Two WiimoteHandlers in scene at the same time! Destroying extra WiimoteHandler."); Destroy(this); return; } WiimoteManager.FindWiimotes(); if (WiimoteManager.HasWiimote()) { Wiimote remote = WiimoteManager.Wiimotes[0]; remote.SendPlayerLED(true, false, false, false); remote.SetupIRCamera(); } }
// Display for player to connect their wiimote to Unity void OnGUI() { GUI.Box(new Rect(0, 0, 235, Screen.height), ""); GUILayout.BeginVertical(GUILayout.Width(230)); // Find wiimote GUILayout.Label(" Wiimote Found: " + WiimoteManager.HasWiimote()); if (GUILayout.Button("Find Your Wiimote")) { WiimoteManager.FindWiimotes(); } // Remove wiimote if (GUILayout.Button("Cleanup")) { WiimoteManager.Cleanup(wiimote); wiimote = null; } if (wiimote == null) { return; } GUILayout.Label(" Press A on your wiimote to start!"); // Finds and activates wii motion plus if (GUILayout.Button("Press if Wiimotion Plus attached")) { wiimote.SetupIRCamera(IRDataType.BASIC); wiimote.RequestIdentifyWiiMotionPlus(); } if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Press to activate Wiimotion Plus")) { wiimote.ActivateWiiMotionPlus(); } // Instructions for player if (wiimote.current_ext == ExtensionController.MOTIONPLUS) { GUILayout.Label(" Wii Motion Plus Activated!"); GUILayout.Label(" Press A on your wiimote to start!"); GUILayout.Label(" Press A or shake wiimote upwards to control the flappy bird"); } GUILayout.EndVertical(); }
void OnGUI() { GUILayout.Label("Wiimote Found: " + WiimoteManager.HasWiimote()); if (GUILayout.Button("Find Wiimote")) { WiimoteManager.FindWiimotes(); } if (GUILayout.Button("Cleanup")) { WiimoteManager.Cleanup(wiimote); WiimoteStatus.WiiEnabled = false; wiimote = null; } if (wiimote == null) { return; } if (GUILayout.Button("Basic", GUILayout.Width(100))) { nunnormalizer = 123f; wiimote.SetupIRCamera(IRDataType.BASIC); } if (wiimote != null && wiimote.current_ext != ExtensionController.NONE) { WiimoteStatus.WiiEnabled = true; GUIStyle bold = new GUIStyle(GUI.skin.button); bold.fontStyle = FontStyle.Bold; if (wiimote.current_ext == ExtensionController.NUNCHUCK) { GUILayout.Label("Wiimote X:" + pointer0); GUILayout.Label("Wiimote Y:" + pointer1); GUILayout.Label("Nunchuck:", bold); NunchuckData data = wiimote.Nunchuck; GUILayout.Label("Stick X: " + data.stick[0] + ", Stick Y " + data.stick[1]); WiimoteStatus.nunchuckX = data.stick[0] - nunnormalizer; WiimoteStatus.nunchuckY = data.stick[1]; WiimoteStatus.buttonZ = data.z; GUILayout.Label("C: " + data.c); GUILayout.Label("Z: " + data.z); } } }
// Update is called once per frame void Update() { int ret; do { ret = controlWii.ReadWiimoteData(); } while (ret > 0); controlWii.SetupIRCamera(IRDataType.BASIC); if (controlWii.current_ext == ExtensionController.NUNCHUCK) { NunchuckData data = controlWii.Nunchuck; if (NunDir != 0) { if (data.stick[1] - 130 < -90 && !data.c && !data.z) { NunAct = -1; } else if (data.stick[1] - 130 > 90 && !data.c && !data.z) { NunAct = 1; } else { NunAct = 0; } } NunDir = 0; if (data.stick[1] - 130 < -90 && !data.c && !data.z) { NunDir = -1; } else if (data.stick[1] - 130 > 90 && !data.c && !data.z) { NunDir = 1; } if (NunAct == 0) { if (NunDir == -1 && !data.c && !data.z && index < cantOpts) { index++; actualButton.tag = "Untagged"; actualButton.GetComponent <Image>().color = Color.white; //=== if (index == 4) { index = cantOpts - 1; } actualButton = botones.transform.GetChild(index).GetComponent <Button>(); actualButton.tag = "select"; actualButton.GetComponent <Image>().color = Color.gray; actualButton.OnSelect(null); } else if (NunDir == 1 && !data.c && !data.z && index >= 0) { index--; actualButton.tag = "Untagged"; actualButton.GetComponent <Image>().color = Color.white; //=== if (index == -1) { index = 0; } actualButton = botones.transform.GetChild(index).GetComponent <Button>(); actualButton.tag = "select"; actualButton.GetComponent <Image>().color = Color.gray; actualButton.OnSelect(null); } } if (data.c) { switch (index) { case 0: rooms.GetComponent <RoomsMgr>().LoadRoom("Habitacion3"); break; case 1: rooms.GetComponent <RoomsMgr>().LoadRoom("Habitacion2"); break; case 2: rooms.GetComponent <RoomsMgr>().LoadRoom("Habitacion1"); break; case 3: rooms.GetComponent <RoomsMgr>().ExitSimulator(); break; } } } }
void OnGUI() { GUI.Box(new Rect(0, 0, 320, Screen.height), ""); GUILayout.BeginVertical(GUILayout.Width(300)); GUILayout.Label("Wiimote Found: " + WiimoteManager.HasWiimote()); if (GUILayout.Button("Find Wiimote")) { WiimoteManager.FindWiimotes(); } if (GUILayout.Button("Cleanup")) { WiimoteManager.Cleanup(wiimote); wiimote = null; } if (wiimote == null) { return; } GUILayout.Label("Extension: " + wiimote.current_ext.ToString()); GUILayout.Label("LED Test:"); GUILayout.BeginHorizontal(); for (int x = 0; x < 4; x++) { if (GUILayout.Button("" + x, GUILayout.Width(300 / 4))) { wiimote.SendPlayerLED(x == 0, x == 1, x == 2, x == 3); } } GUILayout.EndHorizontal(); GUILayout.Label("Set Report:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL); } if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8); } if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); } if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_EXT21); } GUILayout.EndHorizontal(); if (GUILayout.Button("Request Status Report")) { wiimote.SendStatusInfoRequest(); } GUILayout.Label("IR Setup Sequence:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Basic", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.BASIC); } if (GUILayout.Button("Extended", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.EXTENDED); } if (GUILayout.Button("Full", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.FULL); } GUILayout.EndHorizontal(); GUILayout.Label("WMP Attached: " + wiimote.wmp_attached); if (GUILayout.Button("Request Identify WMP")) { wiimote.RequestIdentifyWiiMotionPlus(); } if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP")) { wiimote.ActivateWiiMotionPlus(); } if ((wiimote.current_ext == ExtensionController.MOTIONPLUS || wiimote.current_ext == ExtensionController.MOTIONPLUS_CLASSIC || wiimote.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP")) { wiimote.DeactivateWiiMotionPlus(); } GUILayout.Label("Calibrate Accelerometer"); GUILayout.BeginHorizontal(); for (int x = 0; x < 3; x++) { AccelCalibrationStep step = (AccelCalibrationStep)x; if (GUILayout.Button(step.ToString(), GUILayout.Width(100))) { wiimote.Accel.CalibrateAccel(step); } } GUILayout.EndHorizontal(); if (GUILayout.Button("Print Calibration Data")) { StringBuilder str = new StringBuilder(); for (int x = 0; x < 3; x++) { for (int y = 0; y < 3; y++) { str.Append(wiimote.Accel.accel_calib[y, x]).Append(" "); } str.Append("\n"); } Debug.Log(str.ToString()); } if (wiimote != null && wiimote.current_ext != ExtensionController.NONE) { scrollPosition = GUILayout.BeginScrollView(scrollPosition); GUIStyle bold = new GUIStyle(GUI.skin.button); bold.fontStyle = FontStyle.Bold; if (wiimote.current_ext == ExtensionController.NUNCHUCK) { GUILayout.Label("Nunchuck:", bold); NunchuckData data = wiimote.Nunchuck; GUILayout.Label("Stick: " + data.stick[0] + ", " + data.stick[1]); GUILayout.Label("C: " + data.c); GUILayout.Label("Z: " + data.z); } else if (wiimote.current_ext == ExtensionController.CLASSIC) { GUILayout.Label("Classic Controller:", bold); ClassicControllerData data = wiimote.ClassicController; GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]); GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]); GUILayout.Label("Trigger Left: " + data.ltrigger_range); GUILayout.Label("Trigger Right: " + data.rtrigger_range); GUILayout.Label("Trigger Left Button: " + data.ltrigger_switch); GUILayout.Label("Trigger Right Button: " + data.rtrigger_switch); GUILayout.Label("A: " + data.a); GUILayout.Label("B: " + data.b); GUILayout.Label("X: " + data.x); GUILayout.Label("Y: " + data.y); GUILayout.Label("Plus: " + data.plus); GUILayout.Label("Minus: " + data.minus); GUILayout.Label("Home: " + data.home); GUILayout.Label("ZL: " + data.zl); GUILayout.Label("ZR: " + data.zr); GUILayout.Label("D-Up: " + data.dpad_up); GUILayout.Label("D-Down: " + data.dpad_down); GUILayout.Label("D-Left: " + data.dpad_left); GUILayout.Label("D-Right: " + data.dpad_right); } else if (wiimote.current_ext == ExtensionController.MOTIONPLUS) { GUILayout.Label("Wii Motion Plus:", bold); MotionPlusData data = wiimote.MotionPlus; GUILayout.Label("Pitch Speed: " + data.PitchSpeed); GUILayout.Label("Yaw Speed: " + data.YawSpeed); GUILayout.Label("Roll Speed: " + data.RollSpeed); GUILayout.Label("Pitch Slow: " + data.PitchSlow); GUILayout.Label("Yaw Slow: " + data.YawSlow); GUILayout.Label("Roll Slow: " + data.RollSlow); Vector3 offset = new Vector3(-data.PitchSpeed, data.YawSpeed, data.RollSpeed); /*if (data.PitchSpeed != 0) * { * //Debug.Log("Updating CSV"); * //Update_csv(offset); * } */ if (GUILayout.Button("Zero Out WMP")) { data.SetZeroValues(); model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation * GetAccelVector(), Vector3.up) * model.rot.rotation; model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation; } if (GUILayout.Button("Reset Offset")) { wmpOffset = Vector3.zero; } GUILayout.Label("Offset: " + wmpOffset.ToString()); } else if (wiimote.current_ext == ExtensionController.WIIU_PRO) { GUILayout.Label("Wii U Pro Controller:", bold); WiiUProData data = wiimote.WiiUPro; GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]); GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]); GUILayout.Label("A: " + data.a); GUILayout.Label("B: " + data.b); GUILayout.Label("X: " + data.x); GUILayout.Label("Y: " + data.y); GUILayout.Label("D-Up: " + data.dpad_up); GUILayout.Label("D-Down: " + data.dpad_down); GUILayout.Label("D-Left: " + data.dpad_left); GUILayout.Label("D-Right: " + data.dpad_right); GUILayout.Label("Plus: " + data.plus); GUILayout.Label("Minus: " + data.minus); GUILayout.Label("Home: " + data.home); GUILayout.Label("L: " + data.l); GUILayout.Label("R: " + data.r); GUILayout.Label("ZL: " + data.zl); GUILayout.Label("ZR: " + data.zr); } /*else if (wiimote.current_ext == ExtensionController.GUITAR) { * GUILayout.Label ("Guitar", bold); * GuitarData data = wiimote.Guitar; * float[] stick = data.GetStick01 (); * GUILayout.Label ("Stick: " + stick [0] + ", " + stick [1]); * GUILayout.Label ("Slider: " + (data.has_slider ? Convert.ToString (data.GetSlider01 ()) : "unsupported")); * GUILayout.Label ("Green: " + data.green); * GUILayout.Label ("Red: " + data.red); * GUILayout.Label ("Yellow: " + data.yellow); * GUILayout.Label ("Blue: " + data.blue); * GUILayout.Label ("Orange: " + data.orange); * GUILayout.Label ("Strum Up: " + data.strum_up); * GUILayout.Label ("Strum Down: " + data.strum_down); * GUILayout.Label ("Minus: " + data.minus); * GUILayout.Label ("Plus: " + data.plus); * GUILayout.Label ("Whammy: " + data.GetWhammy01()); * } */ GUILayout.EndScrollView(); } else { scrollPosition = Vector2.zero; } GUILayout.EndVertical(); }
/// <summary> /// Gets the IR values of the current detected Wiimote /// </summary> void Update() { if (!WiimoteManager.HasWiimote()) { WiimoteManager.FindWiimotes(); return; } else { wiimote = WiimoteManager.Wiimotes[0]; wiimote.SetupIRCamera(IRDataType.BASIC); wiimote.SendPlayerLED(true, false, false, false); dataNunchuk = wiimote.Nunchuck; } int ret; do { ret = wiimote.ReadWiimoteData(); } while (ret > 0); ir2 = wiimote.Ir.GetPointingPosition(); if (wiimote.Button.b) { if (isB) { isBDown = false; } else { isBDown = true; } isB = true; } else { isB = false; isBDown = false; } if (wiimote.Button.a) { if (isA) { isADown = false; } else { isADown = true; } isA = true; } else { isA = false; isADown = false; } if (dataNunchuk != null && dataNunchuk.z) { if (isZ) { isZDown = false; } else { isZDown = true; } isZ = true; } else { isZ = false; isZDown = false; } }
void OnGUI() { GUI.Box(new Rect(0, 0, 320, Screen.height), ""); GUILayout.BeginVertical(GUILayout.Width(300)); GUILayout.Label("Wiimote Found: " + WiimoteManager.HasWiimote()); if (GUILayout.Button("Find Wiimote")) { WiimoteManager.FindWiimotes(); } if (GUILayout.Button("Cleanup")) { WiimoteManager.Cleanup(wiimote); wiimote = null; } if (wiimote == null) { return; } GUILayout.Label("Extension: " + wiimote.current_ext.ToString()); GUILayout.Label("LED Test:"); GUILayout.BeginHorizontal(); for (int x = 0; x < 4; x++) { if (GUILayout.Button("" + x, GUILayout.Width(300 / 4))) { wiimote.SendPlayerLED(x == 0, x == 1, x == 2, x == 3); } } GUILayout.EndHorizontal(); GUILayout.Label("Set Report:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL); } if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8); } if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); } if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_EXT21); } GUILayout.EndHorizontal(); if (GUILayout.Button("Request Status Report")) { wiimote.SendStatusInfoRequest(); } GUILayout.Label("IR Setup Sequence:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Basic", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.BASIC); } if (GUILayout.Button("Extended", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.EXTENDED); } if (GUILayout.Button("Full", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.FULL); } GUILayout.EndHorizontal(); GUILayout.Label("WMP Attached: " + wiimote.wmp_attached); if (GUILayout.Button("Request Identify WMP")) { wiimote.RequestIdentifyWiiMotionPlus(); } if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP")) { wiimote.ActivateWiiMotionPlus(); } if ((wiimote.current_ext == ExtensionController.MOTIONPLUS || wiimote.current_ext == ExtensionController.MOTIONPLUS_CLASSIC || wiimote.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP")) { wiimote.DeactivateWiiMotionPlus(); } GUILayout.Label("Calibrate Accelerometer"); GUILayout.BeginHorizontal(); for (int x = 0; x < 3; x++) { AccelCalibrationStep step = (AccelCalibrationStep)x; if (GUILayout.Button(step.ToString(), GUILayout.Width(100))) { wiimote.Accel.CalibrateAccel(step); } } GUILayout.EndHorizontal(); if (GUILayout.Button("Print Calibration Data")) { StringBuilder str = new StringBuilder(); for (int x = 0; x < 3; x++) { for (int y = 0; y < 3; y++) { str.Append(wiimote.Accel.accel_calib[y, x]).Append(" "); } str.Append("\n"); } Debug.Log(str.ToString()); } if (wiimote != null && wiimote.current_ext != ExtensionController.NONE) { scrollPosition = GUILayout.BeginScrollView(scrollPosition); GUIStyle bold = new GUIStyle(GUI.skin.button); bold.fontStyle = FontStyle.Bold; if (wiimote.current_ext == ExtensionController.NUNCHUCK) { GUILayout.Label("Nunchuck:", bold); NunchuckData data = wiimote.Nunchuck; GUILayout.Label("Stick: " + data.stick[0] + ", " + data.stick[1]); GUILayout.Label("C: " + data.c); GUILayout.Label("Z: " + data.z); } else if (wiimote.current_ext == ExtensionController.MOTIONPLUS) { GUILayout.Label("Wii Motion Plus:", bold); //MotionPlusData data = wiimote.MotionPlus; dataMP = wiimote.MotionPlus; GUILayout.Label("Pitch Speed: " + dataMP.PitchSpeed); GUILayout.Label("Yaw Speed: " + dataMP.YawSpeed); GUILayout.Label("Roll Speed: " + dataMP.RollSpeed); GUILayout.Label("Pitch Slow: " + dataMP.PitchSlow); GUILayout.Label("Yaw Slow: " + dataMP.YawSlow); GUILayout.Label("Roll Slow: " + dataMP.RollSlow); /* * if (GUILayout.Button("Zero Out WMP")) * //if (IsStarted == false) * { * dataMP.SetZeroValues(); * model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation*GetAccelVector(), Vector3.up) * model.rot.rotation; * model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation; * Flashlight.rot.rotation = Quaternion.FromToRotation(Flashlight.rot.rotation*GetAccelVector(), Vector3.up) * Flashlight.rot.rotation; * Flashlight.rot.rotation = Quaternion.FromToRotation(Flashlight.rot.forward, Vector3.forward) * Flashlight.rot.rotation; * IsStarted = true; * } */ if (GUILayout.Button("Reset Offset")) { wmpOffset = Vector3.zero; } GUILayout.Label("Offset: " + wmpOffset.ToString()); } GUILayout.EndScrollView(); } else { scrollPosition = Vector2.zero; } GUILayout.EndVertical(); }
// Update is called once per frame void Update() { WiimoteManager.FindWiimotes(); if (!WiimoteManager.HasWiimote()) { return; } // Setup blue camera when at least one remote is detected if (!blueIsSet) { wiimoteBlue = WiimoteManager.Wiimotes[1]; blueIsSet = wiimoteBlue.SetupIRCamera(IRDataType.BASIC); } if (!gamestarted) { StartScreen(); } else { if (blueIsSet) { CollectWiimoteData(wiimoteBlue); if (!wiimoteBlue.Button.a && blueTime > 0) { blueTime -= Time.deltaTime; UpdateCrosshairPosition(wiimoteBlue, blueCrosshair); if (blueTime <= 0) { roundOver("Too late! Times up"); ammoCount = 0; } } /*check if b button pressed and check accel data*/ else if (ammoCount > 0) { // Debug.Log("Blue B button pressed"); Vector3 accelData = GetAccelVector(wiimoteBlue); // Debug.Log(accelData.ToString()); if ((accelData.x < -3.0f || accelData.y < -3.0f) && !bluefired) { targetVector.y = blueCrosshair.anchorMin.y - 0.5f; targetVector.x = blueCrosshair.anchorMin.x - 0.5f; if (targetVector.y < 0.0f) { targetVector.y = 0.0f; //cap it for calibration } Transform ingredTransform = blueProjectile.GetComponentsInChildren <Transform>(true)[0]; Quaternion ingredRotation = ingredTransform.rotation; Vector3 ingredPosition = new Vector3(12, 9.66f, -1.5f); GameObject foodBullet = Instantiate(blueProjectile, ingredPosition, ingredRotation) as GameObject; if (foodBullet.GetComponent <Rigidbody>() == null) { foodBullet.AddComponent <Rigidbody>(); } if (foodBullet.GetComponent <SphereCollider>() == null) { foodBullet.AddComponent <SphereCollider>(); } if (foodBullet.GetComponent <ProjectileBehaviour>() == null) { foodBullet.AddComponent <ProjectileBehaviour>(); } // GameObject foodBullet = Instantiate(blueProjectile, blueProjectile.transform.position, Quaternion.identity) as GameObject; foodBullet.name = "BlueProjectile"; foodBullet.GetComponent <Rigidbody>().useGravity = true; foodBullet.GetComponent <SphereCollider>().radius = 0.01f; ScaleProjectile(foodBullet); foodBullet.GetComponent <Rigidbody>().AddForce(-forcex, targetVector.y * forcey, targetVector.x * forcez); bluefired = true; ammoCount -= 1; } } } DisplayTime(); } }
// Update is called once per frame void Update() { WiimoteManager.FindWiimotes(); if (!WiimoteManager.HasWiimote()) { return; } // Setup red camera when at least one remote is detected if (!redIsSet) { wiimoteRed = WiimoteManager.Wiimotes[0]; wiimoteRed.SetupIRCamera(IRDataType.BASIC); redIsSet = true; } // Set up the blue camera when multiple remotes are detected if (!blueIsSet && WiimoteManager.Wiimotes.Count > 1) { wiimoteBlue = WiimoteManager.Wiimotes[1]; wiimoteBlue.SetupIRCamera(IRDataType.BASIC); blueIsSet = true; } if (redIsSet) { collectWiimoteData(wiimoteRed); if (!wiimoteRed.Button.b) { redTime -= Time.deltaTime; updateCrosshairPosition(wiimoteRed, ir_pointerRed); if (redTime <= 0) { redTimeOverPanel.gameObject.SetActive(true); redTime = 0f; } } /*check if b button pressed and check accel data*/ else { Vector3 accelData = GetAccelVector(wiimoteRed); Debug.Log(accelData.ToString()); //throw some projectile } } if (blueIsSet) { collectWiimoteData(wiimoteBlue); if (!wiimoteBlue.Button.b) { blueTime -= Time.deltaTime; updateCrosshairPosition(wiimoteBlue, ir_pointerBlue); if (blueTime <= 0) { blueTimeOverPanel.gameObject.SetActive(true); blueTime = 0f; } } /*check if b button pressed and check accel data*/ else { Vector3 accelData = GetAccelVector(wiimoteBlue); Debug.Log(accelData.ToString()); //throw some projectile } } displayTime(); }
void Update() { //Connectie wiimote & IR basic setup WiimoteManager.FindWiimotes(); if (!WiimoteManager.HasWiimote()) { return; } wiimote = WiimoteManager.Wiimotes[0]; if (!isInit) { wiimote.SendPlayerLED(playerLeds[0], playerLeds[1], playerLeds[2], playerLeds[3]); wiimote.SetupIRCamera(IRDataType.BASIC); isInit = true; } int response; do { response = wiimote.ReadWiimoteData(); if (response < 0) { Debug.Log("Error: " + response); } } while (response > 0); ReadOnlyMatrix <int> ir = wiimote.Ir.ir; int dotCount = 4; for (int i = 0; i < 4; i++) { if (ir[i, 0] == -1 || ir[i, 1] == -1) { dotCount--; } } if (dotCount < 2) { return; } //Wiimote camera movement float[] pointer = wiimote.Ir.GetPointingPosition(); Vector2 curAnchorMin = IR_pointer.anchorMin; Vector2 curAnchorMax = IR_pointer.anchorMax; IR_pointer.anchorMin = Vector2.SmoothDamp(curAnchorMin, new Vector2(pointer[0], pointer[1]), ref currentVelocity, 0.1f, 1f); IR_pointer.anchorMax = Vector2.SmoothDamp(curAnchorMax, new Vector2(pointer[0], pointer[1]), ref currentVelocity, 0.1f, 1f); if (setupCompleted) { playerCam.transform.LookAt(IR_pointer); if (wiimote != null && wiimote.current_ext != ExtensionController.NONE) { if (wiimote.current_ext == ExtensionController.NUNCHUCK) { nunchuckData = wiimote.Nunchuck; isRunning = nunchuckData.z; } } //Speler status if (!jump) { if (wiimote.Button.b) { jump = true; } } if (!isAirborn && characterController.isGrounded) { //Speler land moveDirection.y = 0f; isJumping = false; } if (!characterController.isGrounded && !isJumping && isAirborn) { //Speler naar beneden forceren moveDirection.y = 0f; } isAirborn = characterController.isGrounded; } }