public void activateWiiMotionPlus() { wiiMote.RequestIdentifyWiiMotionPlus(); if (wiiMote.wmp_attached) { wiiMote.ActivateWiiMotionPlus(); } }
// --------------------------------------------------------------------------------------------- #region Wii Motion Plus private bool FindWMP() { if (wiimote.wmp_attached) { wiimote.ActivateWiiMotionPlus(); return(true); } return(false); }
private void ActivateMotionPlus() { if (!wmpActivated && wiimote.wmp_attached) { wiimote.ActivateWiiMotionPlus(); wmpActivated = true; Debug.Log("WiiMotionPlus activated"); } }
// Use this for initialization void Start() { WiimoteManager.FindWiimotes(); wiimote = WiimoteManager.Wiimotes[0]; wiimote.RequestIdentifyWiiMotionPlus(); wiimote.ActivateWiiMotionPlus(); wiimote.SetupIRCamera(IRDataType.BASIC); pivot = transform.parent; }
void SearchAndInitialize() { WiimoteManager.FindWiimotes(); wiimote = WiimoteManager.Wiimotes[0]; wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL); wiimote.SetupIRCamera(IRDataType.EXTENDED); wiimote.SendPlayerLED(true, true, true, true); wiimote.ActivateWiiMotionPlus(); }
// Use this for initialization void Start() { if (wiimote == null) { WiimoteManager.FindWiimotes(); wiimote = WiimoteManager.Wiimotes [0]; wiimote.RequestIdentifyWiiMotionPlus(); wiimote.SendDataReportMode(InputDataType.REPORT_EXT21); if (wiimote.ActivateWiiMotionPlus()) { Debug.Log("WiiMotionPlus Activated"); } wiimote.SendPlayerLED(true, false, false, false); } }
// Display for player to connect their wiimote to Unity void OnGUI() { GUI.Box(new Rect(0, 0, 235, Screen.height), ""); GUILayout.BeginVertical(GUILayout.Width(230)); // Find wiimote GUILayout.Label(" Wiimote Found: " + WiimoteManager.HasWiimote()); if (GUILayout.Button("Find Your Wiimote")) { WiimoteManager.FindWiimotes(); } // Remove wiimote if (GUILayout.Button("Cleanup")) { WiimoteManager.Cleanup(wiimote); wiimote = null; } if (wiimote == null) { return; } GUILayout.Label(" Press A on your wiimote to start!"); // Finds and activates wii motion plus if (GUILayout.Button("Press if Wiimotion Plus attached")) { wiimote.SetupIRCamera(IRDataType.BASIC); wiimote.RequestIdentifyWiiMotionPlus(); } if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Press to activate Wiimotion Plus")) { wiimote.ActivateWiiMotionPlus(); } // Instructions for player if (wiimote.current_ext == ExtensionController.MOTIONPLUS) { GUILayout.Label(" Wii Motion Plus Activated!"); GUILayout.Label(" Press A on your wiimote to start!"); GUILayout.Label(" Press A or shake wiimote upwards to control the flappy bird"); } GUILayout.EndVertical(); }
void OnGUI() { GUI.Box(new Rect(0, 0, 320, Screen.height), ""); GUILayout.BeginVertical(GUILayout.Width(300)); GUILayout.Label("Wiimote Found: " + WiimoteManager.HasWiimote()); if (GUILayout.Button("Find Wiimote")) { WiimoteManager.FindWiimotes(); } if (GUILayout.Button("Cleanup")) { WiimoteManager.Cleanup(wiimote); wiimote = null; } if (wiimote == null) { return; } GUILayout.Label("Extension: " + wiimote.current_ext.ToString()); GUILayout.Label("LED Test:"); GUILayout.BeginHorizontal(); for (int x = 0; x < 4; x++) { if (GUILayout.Button("" + x, GUILayout.Width(300 / 4))) { wiimote.SendPlayerLED(x == 0, x == 1, x == 2, x == 3); } } GUILayout.EndHorizontal(); GUILayout.Label("Set Report:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL); } if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8); } if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); } if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_EXT21); } GUILayout.EndHorizontal(); if (GUILayout.Button("Request Status Report")) { wiimote.SendStatusInfoRequest(); } GUILayout.Label("IR Setup Sequence:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Basic", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.BASIC); } if (GUILayout.Button("Extended", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.EXTENDED); } if (GUILayout.Button("Full", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.FULL); } GUILayout.EndHorizontal(); GUILayout.Label("WMP Attached: " + wiimote.wmp_attached); if (GUILayout.Button("Request Identify WMP")) { wiimote.RequestIdentifyWiiMotionPlus(); } if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP")) { wiimote.ActivateWiiMotionPlus(); } if ((wiimote.current_ext == ExtensionController.MOTIONPLUS || wiimote.current_ext == ExtensionController.MOTIONPLUS_CLASSIC || wiimote.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP")) { wiimote.DeactivateWiiMotionPlus(); } GUILayout.Label("Calibrate Accelerometer"); GUILayout.BeginHorizontal(); for (int x = 0; x < 3; x++) { AccelCalibrationStep step = (AccelCalibrationStep)x; if (GUILayout.Button(step.ToString(), GUILayout.Width(100))) { wiimote.Accel.CalibrateAccel(step); } } GUILayout.EndHorizontal(); if (GUILayout.Button("Print Calibration Data")) { StringBuilder str = new StringBuilder(); for (int x = 0; x < 3; x++) { for (int y = 0; y < 3; y++) { str.Append(wiimote.Accel.accel_calib[y, x]).Append(" "); } str.Append("\n"); } Debug.Log(str.ToString()); } if (wiimote != null && wiimote.current_ext != ExtensionController.NONE) { scrollPosition = GUILayout.BeginScrollView(scrollPosition); GUIStyle bold = new GUIStyle(GUI.skin.button); bold.fontStyle = FontStyle.Bold; if (wiimote.current_ext == ExtensionController.NUNCHUCK) { GUILayout.Label("Nunchuck:", bold); NunchuckData data = wiimote.Nunchuck; GUILayout.Label("Stick: " + data.stick[0] + ", " + data.stick[1]); GUILayout.Label("C: " + data.c); GUILayout.Label("Z: " + data.z); } else if (wiimote.current_ext == ExtensionController.CLASSIC) { GUILayout.Label("Classic Controller:", bold); ClassicControllerData data = wiimote.ClassicController; GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]); GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]); GUILayout.Label("Trigger Left: " + data.ltrigger_range); GUILayout.Label("Trigger Right: " + data.rtrigger_range); GUILayout.Label("Trigger Left Button: " + data.ltrigger_switch); GUILayout.Label("Trigger Right Button: " + data.rtrigger_switch); GUILayout.Label("A: " + data.a); GUILayout.Label("B: " + data.b); GUILayout.Label("X: " + data.x); GUILayout.Label("Y: " + data.y); GUILayout.Label("Plus: " + data.plus); GUILayout.Label("Minus: " + data.minus); GUILayout.Label("Home: " + data.home); GUILayout.Label("ZL: " + data.zl); GUILayout.Label("ZR: " + data.zr); GUILayout.Label("D-Up: " + data.dpad_up); GUILayout.Label("D-Down: " + data.dpad_down); GUILayout.Label("D-Left: " + data.dpad_left); GUILayout.Label("D-Right: " + data.dpad_right); } else if (wiimote.current_ext == ExtensionController.MOTIONPLUS) { GUILayout.Label("Wii Motion Plus:", bold); MotionPlusData data = wiimote.MotionPlus; GUILayout.Label("Pitch Speed: " + data.PitchSpeed); GUILayout.Label("Yaw Speed: " + data.YawSpeed); GUILayout.Label("Roll Speed: " + data.RollSpeed); GUILayout.Label("Pitch Slow: " + data.PitchSlow); GUILayout.Label("Yaw Slow: " + data.YawSlow); GUILayout.Label("Roll Slow: " + data.RollSlow); Vector3 offset = new Vector3(-data.PitchSpeed, data.YawSpeed, data.RollSpeed); /*if (data.PitchSpeed != 0) * { * //Debug.Log("Updating CSV"); * //Update_csv(offset); * } */ if (GUILayout.Button("Zero Out WMP")) { data.SetZeroValues(); model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation * GetAccelVector(), Vector3.up) * model.rot.rotation; model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation; } if (GUILayout.Button("Reset Offset")) { wmpOffset = Vector3.zero; } GUILayout.Label("Offset: " + wmpOffset.ToString()); } else if (wiimote.current_ext == ExtensionController.WIIU_PRO) { GUILayout.Label("Wii U Pro Controller:", bold); WiiUProData data = wiimote.WiiUPro; GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]); GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]); GUILayout.Label("A: " + data.a); GUILayout.Label("B: " + data.b); GUILayout.Label("X: " + data.x); GUILayout.Label("Y: " + data.y); GUILayout.Label("D-Up: " + data.dpad_up); GUILayout.Label("D-Down: " + data.dpad_down); GUILayout.Label("D-Left: " + data.dpad_left); GUILayout.Label("D-Right: " + data.dpad_right); GUILayout.Label("Plus: " + data.plus); GUILayout.Label("Minus: " + data.minus); GUILayout.Label("Home: " + data.home); GUILayout.Label("L: " + data.l); GUILayout.Label("R: " + data.r); GUILayout.Label("ZL: " + data.zl); GUILayout.Label("ZR: " + data.zr); } /*else if (wiimote.current_ext == ExtensionController.GUITAR) { * GUILayout.Label ("Guitar", bold); * GuitarData data = wiimote.Guitar; * float[] stick = data.GetStick01 (); * GUILayout.Label ("Stick: " + stick [0] + ", " + stick [1]); * GUILayout.Label ("Slider: " + (data.has_slider ? Convert.ToString (data.GetSlider01 ()) : "unsupported")); * GUILayout.Label ("Green: " + data.green); * GUILayout.Label ("Red: " + data.red); * GUILayout.Label ("Yellow: " + data.yellow); * GUILayout.Label ("Blue: " + data.blue); * GUILayout.Label ("Orange: " + data.orange); * GUILayout.Label ("Strum Up: " + data.strum_up); * GUILayout.Label ("Strum Down: " + data.strum_down); * GUILayout.Label ("Minus: " + data.minus); * GUILayout.Label ("Plus: " + data.plus); * GUILayout.Label ("Whammy: " + data.GetWhammy01()); * } */ GUILayout.EndScrollView(); } else { scrollPosition = Vector2.zero; } GUILayout.EndVertical(); }
//============================================================================= // 関数名: void OnGUI() // 引数 : なし // 戻り値: なし // 説明 : DebugGUI //============================================================================= void OnGUI() { // 枠 GUI.Box(new Rect(0, 0, 0, Screen.height), ""); GUILayout.BeginVertical(GUILayout.Width(300)); GUILayout.Label("WiimoteFound:" + WiimoteManager.HasWiimote()); // 接続ボタン if (GUILayout.Button("Find Wiimote")) { WiimoteManager.FindWiimotes(); //wm = InitMotionPlus(WiimoteManager.Wiimotes[0]); wm = InitWiimote(WiimoteManager.Wiimotes[0]); } // 切断ボタン if (GUILayout.Button("Cleanup")) { Debug.Log("Wiiリモコンの接続を解除しました"); WiimoteManager.Cleanup(wm); wm = null; } // 接続されていなかったらこれ以降を表示しない if (wm == null) { return; } // 外部コントローラー確認 GUILayout.Label("Extension: " + wm.current_ext.ToString() + wm.Type); // LEDチェック GUILayout.BeginHorizontal(); for (int i = 0; i < 4; i++) { if (GUILayout.Button("" + i, GUILayout.Width(300 / 4))) { wm.SendPlayerLED(i == 0, i == 1, i == 2, i == 3); } } if (GUILayout.Button("LED Reset", GUILayout.Width(300 / 4))) { wm.SendPlayerLED(false, false, false, false); } GUILayout.EndHorizontal(); // 振動 GUILayout.Label("振動"); if (GUILayout.Button("ON")) { wm.RumbleOn = true; wm.SendStatusInfoRequest(); } if (GUILayout.Button("OFF")) { wm.RumbleOn = false; wm.SendStatusInfoRequest(); } // 加速度 GUILayout.BeginHorizontal(); if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4))) { wm.SendDataReportMode(InputDataType.REPORT_BUTTONS); } if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4))) { wm.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8); } if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4))) { wm.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); } if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4))) { wm.SendDataReportMode(InputDataType.REPORT_EXT21); } GUILayout.EndHorizontal(); // モーションプラス設定 GUILayout.Label("WMP Attached: " + wm.wmp_attached); if (GUILayout.Button("Request Identify WMP")) { wm.RequestIdentifyWiiMotionPlus(); } if ((wm.wmp_attached || wm.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP")) { wm.ActivateWiiMotionPlus(); } if ((wm.current_ext == ExtensionController.MOTIONPLUS || wm.current_ext == ExtensionController.MOTIONPLUS_CLASSIC || wm.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP")) { wm.DeactivateWiiMotionPlus(); } GUILayout.Label("Calibrate Accelerometer"); GUILayout.BeginHorizontal(); for (int x = 0; x < 3; x++) { AccelCalibrationStep step = (AccelCalibrationStep)x; if (GUILayout.Button(step.ToString(), GUILayout.Width(100))) { wm.Accel.CalibrateAccel(step); } } GUILayout.EndHorizontal(); }
void OnGUI() { GUI.Box(new Rect(0, 0, 320, Screen.height), ""); GUILayout.BeginVertical(GUILayout.Width(300)); GUILayout.Label("Wiimote Found: " + WiimoteManager.HasWiimote()); if (GUILayout.Button("Find Wiimote")) { WiimoteManager.FindWiimotes(); } if (GUILayout.Button("Cleanup")) { WiimoteManager.Cleanup(wiimote); wiimote = null; } if (wiimote == null) { return; } GUILayout.Label("Extension: " + wiimote.current_ext.ToString()); GUILayout.Label("LED Test:"); GUILayout.BeginHorizontal(); for (int x = 0; x < 4; x++) { if (GUILayout.Button("" + x, GUILayout.Width(300 / 4))) { wiimote.SendPlayerLED(x == 0, x == 1, x == 2, x == 3); } } GUILayout.EndHorizontal(); GUILayout.Label("Set Report:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL); } if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8); } if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); } if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_EXT21); } GUILayout.EndHorizontal(); if (GUILayout.Button("Request Status Report")) { wiimote.SendStatusInfoRequest(); } GUILayout.Label("IR Setup Sequence:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Basic", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.BASIC); } if (GUILayout.Button("Extended", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.EXTENDED); } if (GUILayout.Button("Full", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.FULL); } GUILayout.EndHorizontal(); GUILayout.Label("WMP Attached: " + wiimote.wmp_attached); if (GUILayout.Button("Request Identify WMP")) { wiimote.RequestIdentifyWiiMotionPlus(); } if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP")) { wiimote.ActivateWiiMotionPlus(); } if ((wiimote.current_ext == ExtensionController.MOTIONPLUS || wiimote.current_ext == ExtensionController.MOTIONPLUS_CLASSIC || wiimote.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP")) { wiimote.DeactivateWiiMotionPlus(); } GUILayout.Label("Calibrate Accelerometer"); GUILayout.BeginHorizontal(); for (int x = 0; x < 3; x++) { AccelCalibrationStep step = (AccelCalibrationStep)x; if (GUILayout.Button(step.ToString(), GUILayout.Width(100))) { wiimote.Accel.CalibrateAccel(step); } } GUILayout.EndHorizontal(); if (GUILayout.Button("Print Calibration Data")) { StringBuilder str = new StringBuilder(); for (int x = 0; x < 3; x++) { for (int y = 0; y < 3; y++) { str.Append(wiimote.Accel.accel_calib[y, x]).Append(" "); } str.Append("\n"); } Debug.Log(str.ToString()); } if (wiimote != null && wiimote.current_ext != ExtensionController.NONE) { scrollPosition = GUILayout.BeginScrollView(scrollPosition); GUIStyle bold = new GUIStyle(GUI.skin.button); bold.fontStyle = FontStyle.Bold; if (wiimote.current_ext == ExtensionController.NUNCHUCK) { GUILayout.Label("Nunchuck:", bold); NunchuckData data = wiimote.Nunchuck; GUILayout.Label("Stick: " + data.stick[0] + ", " + data.stick[1]); GUILayout.Label("C: " + data.c); GUILayout.Label("Z: " + data.z); } else if (wiimote.current_ext == ExtensionController.MOTIONPLUS) { GUILayout.Label("Wii Motion Plus:", bold); //MotionPlusData data = wiimote.MotionPlus; dataMP = wiimote.MotionPlus; GUILayout.Label("Pitch Speed: " + dataMP.PitchSpeed); GUILayout.Label("Yaw Speed: " + dataMP.YawSpeed); GUILayout.Label("Roll Speed: " + dataMP.RollSpeed); GUILayout.Label("Pitch Slow: " + dataMP.PitchSlow); GUILayout.Label("Yaw Slow: " + dataMP.YawSlow); GUILayout.Label("Roll Slow: " + dataMP.RollSlow); /* * if (GUILayout.Button("Zero Out WMP")) * //if (IsStarted == false) * { * dataMP.SetZeroValues(); * model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation*GetAccelVector(), Vector3.up) * model.rot.rotation; * model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation; * Flashlight.rot.rotation = Quaternion.FromToRotation(Flashlight.rot.rotation*GetAccelVector(), Vector3.up) * Flashlight.rot.rotation; * Flashlight.rot.rotation = Quaternion.FromToRotation(Flashlight.rot.forward, Vector3.forward) * Flashlight.rot.rotation; * IsStarted = true; * } */ if (GUILayout.Button("Reset Offset")) { wmpOffset = Vector3.zero; } GUILayout.Label("Offset: " + wmpOffset.ToString()); } GUILayout.EndScrollView(); } else { scrollPosition = Vector2.zero; } GUILayout.EndVertical(); }
void Update() { tempTime += Time.deltaTime; if (!WiimoteManager.HasWiimote()) { return; } // initialisierung wiimote = WiimoteManager.Wiimotes[0]; if (firstTime) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); int[,] caldata = { { 464, 500, 600 }, { 499, 600, 500 }, { 596, 497, 500 } }; wiimote.Accel.accel_calib = caldata; wiimote.RequestIdentifyWiiMotionPlus(); wiimote.ActivateWiiMotionPlus(); } firstTime = false; int ret; do { ret = wiimote.ReadWiimoteData(); if (ret > 0 && wiimote.current_ext == ExtensionController.MOTIONPLUS) { Vector3 offset = new Vector3(-wiimote.MotionPlus.PitchSpeed, wiimote.MotionPlus.YawSpeed, wiimote.MotionPlus.RollSpeed) / 95f; // Divide by 95Hz (average updates per second from wiimote) wmpOffset += offset; model.rot.Rotate(offset, Space.Self); } } while (ret > 0); // speichere die Accelerometerwerte der wiimote in ein Array accs = wiimote.Accel.GetCalibratedAccelData(); // Debug.Log("Calib Accel " +accs[0] + " | "+ accs[1] + " | "+accs[2]); RemoveGravity( model.rot.transform.localRotation.eulerAngles.x, model.rot.transform.localRotation.eulerAngles.y, model.rot.transform.localRotation.eulerAngles.z, accs[0], accs[1], accs[2] ); a_x = mA[0]; a_y = mA[1]; a_z = mA[2]; sVec[0] = s_x; sVec[1] = s_y; sVec[2] = s_z; v_x += a_x * Time.deltaTime; v_y += a_y * Time.deltaTime; v_z += a_z * Time.deltaTime; s_x += v_x * Time.deltaTime * speedFactor; s_y += v_y * Time.deltaTime * speedFactor; s_z += v_z * Time.deltaTime * speedFactor; model.rot.transform.Translate(s_x, s_y, s_z); /* //Hab mal versucht, die Achsen zu ändern, hat leider nichts gebracht... * RemoveGravity1( * model.rot.transform.localRotation.eulerAngles.z, * model.rot.transform.localRotation.eulerAngles.x, * model.rot.transform.localRotation.eulerAngles.y, * accs[1], * accs[0], * accs[2] * ); */ /* * RemoveGravity2( * model.rot.transform.localRotation.eulerAngles.x, * model.rot.transform.localRotation.eulerAngles.y, * model.rot.transform.localRotation.eulerAngles.z, * accs[0], * accs[1], * accs[2] * ); */ /* * Vector3 v_accel = RemoveGravity3( * model.rot.transform.localRotation.eulerAngles.x, * model.rot.transform.localRotation.eulerAngles.y, * model.rot.transform.localRotation.eulerAngles.z, * accs[0], * accs[1], * accs[2]); * */ /* * // schicke die Accelerometerwerte durch die Formel und gib mir die Positionsänderung zurück * * float xA = InertialTest(accs[0], v0, tempTime, s0); * float yA = InertialTest(accs[1], v0, tempTime, s0); * float zA = InertialTest(accs[2], v0, tempTime, s0); * * Debug.Log("ACC_CALC: X: "+xA+" Y: "+yA+ " Z: "+zA); * * // addiere Positionsänderung auf den orangen dummyCube * * dummyCube.transform.position += new Vector3(xA,yA,zA); * * * // führe functions alle timeInterval Sekunden aus * if (tempTime >timeInterval) * { * tempTime = 0; * Debug.Log("Zeitintervall: "+ timeInterval); * // functions... * } */ // button handler model.a.enabled = wiimote.Button.a; if (model.a.enabled) { Debug.Log("A pressed"); ZeroOut(); ResetOffset(); } ; model.b.enabled = wiimote.Button.b; if (!model.b.enabled) { myLineRenderer.enabled = false; } if (model.b.enabled) { Debug.Log("B pressed"); myLineRenderer.enabled = true; RaycastHit hit; if (Physics.Raycast(laser.transform.position, laser.transform.forward, out hit)) { if (hit.collider.gameObject.name == "OptionA") { print("Hit: " + hit.collider.gameObject.name); OptionAClick(); } } } ; model.one.enabled = wiimote.Button.one; model.two.enabled = wiimote.Button.two; model.d_up.enabled = wiimote.Button.d_up; model.d_down.enabled = wiimote.Button.d_down; model.d_left.enabled = wiimote.Button.d_left; model.d_right.enabled = wiimote.Button.d_right; model.plus.enabled = wiimote.Button.plus; model.minus.enabled = wiimote.Button.minus; model.home.enabled = wiimote.Button.home; if (wiimote.current_ext != ExtensionController.MOTIONPLUS) { model.rot.localRotation = initial_rotation; } if (ir_dots.Length < 4) { return; } float[,] ir = wiimote.Ir.GetProbableSensorBarIR(); for (int i = 0; i < 2; i++) { float x = (float)ir[i, 0] / 1023f; float y = (float)ir[i, 1] / 767f; if (x == -1 || y == -1) { ir_dots[i].anchorMin = new Vector2(0, 0); ir_dots[i].anchorMax = new Vector2(0, 0); } ir_dots[i].anchorMin = new Vector2(x, y); ir_dots[i].anchorMax = new Vector2(x, y); if (ir[i, 2] != -1) { int index = (int)ir[i, 2]; float xmin = (float)wiimote.Ir.ir[index, 3] / 127f; float ymin = (float)wiimote.Ir.ir[index, 4] / 127f; float xmax = (float)wiimote.Ir.ir[index, 5] / 127f; float ymax = (float)wiimote.Ir.ir[index, 6] / 127f; ir_bb[i].anchorMin = new Vector2(xmin, ymin); ir_bb[i].anchorMax = new Vector2(xmax, ymax); } } float[] pointer = wiimote.Ir.GetPointingPosition(); ir_pointer.anchorMin = new Vector2(pointer[0], pointer[1]); ir_pointer.anchorMax = new Vector2(pointer[0], pointer[1]); }