/// <summary>
            /// Coroutine which let the Wiimote vibrate for the given time in milliseconds.
            /// </summary>
            /// <param name="timeInMilliSeconds">Float</param>
            /// <returns>IEnumerator</returns>
            private IEnumerator VibrateWiimoteCoroutine(float timeInMilliSeconds)
            {
                wiimote.RumbleOn = true;
                wiimote.SendStatusInfoRequest();

                yield return(new WaitForSeconds(timeInMilliSeconds / 1000.0f));

                wiimote.RumbleOn = false;
                wiimote.SendStatusInfoRequest();
            }
    void OnGUI()
    {
        if (wiimote == null)
        {
            return;
        }

        if (!setupCompleted)
        {
            if (wiimote.Button.b && wiimote.Button.a)
            {
                //RUMBLE
                wiimote.RumbleOn = true;
                wiimote.SendStatusInfoRequest();
                wiimote.RumbleOn = false;
                initIsPressed    = true;
            }
            else
            {
                if (initIsPressed)
                {
                    setupCompleted = true;
                    initIsPressed  = false;
                }
            }
        }
    }
예제 #3
0
    void Update()
    {
        if (_wiimote == null)
        {
            return;
        }

        _wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL);
        _wiimote.SendStatusInfoRequest();

        while (_wiimote.ReadWiimoteData() > 0)
        {
            ;                                       //read all data to get up to date values;
        }
        CalibratedAccel = new ReadOnlyCollection <float>(_wiimote.Accel.GetCalibratedAccelData());

        //LogDebugHelper.printVectors(new Vector3(CalibratedAccel[0], CalibratedAccel[1], CalibratedAccel[2]), "Accelerometer");
    }
예제 #4
0
 public void UpdateBatteryStatus()
 {
     wiimote.SendStatusInfoRequest();
     Debug.Log("Battery : " + (wiimote.Status.battery_level / 2.56) + "%");
     if (wiimote.Status.battery_low)
     {
         wiimote.SendPlayerLED(true, true, true, true);
     }
 }
예제 #5
0
    public void findWiimote()
    {
        WiimoteManager.FindWiimotes(); // Poll native bluetooth drivers to find Wiimotes

        foreach (Wiimote remote in WiimoteManager.Wiimotes)
        {
            // Do stuff.
            //Console.WriteLine("Gefunden");

            //LEDs markieren, dass WiiRemote verbunden ist
            wiiRemote = remote;
            //remote.RumbleOn = true;
            wiiRemote.SendStatusInfoRequest();
            wiiRemote.SendPlayerLED(true, false, false, false);
            //Thread.Sleep(1000);
            //remote.RumbleOn = false;
            wiiRemote.SendStatusInfoRequest();
            wiiRemote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL);
            count++;
        }
        if (count != 0)
        {
            /*if (GameObject.Find("CalibMenu").gameObject.activeSelf)
             * {
             *  setFindWiimoteText();
             *  //Debug.Log("START ---------- Wiimote gefunden");
             *  //Debug.Log("Wiimote Daten: " + wiiRemote.Accel.GetCalibratedAccelData().ToString());
             * }*/
        }

        /*return true;
         * }
         * else
         * {
         * return false;
         * }*/
    }
예제 #6
0
    void OnGUI()
    {
        GUI.Box(new Rect(0, 0, 320, Screen.height), "");

        GUILayout.BeginVertical(GUILayout.Width(300));
        GUILayout.Label("Wiimote Found: " + WiimoteManager.HasWiimote());
        if (GUILayout.Button("Find Wiimote"))
        {
            WiimoteManager.FindWiimotes();
        }

        if (GUILayout.Button("Cleanup"))
        {
            WiimoteManager.Cleanup(wiimote);
            wiimote = null;
        }

        if (wiimote == null)
        {
            return;
        }

        GUILayout.Label("Extension: " + wiimote.current_ext.ToString());

        GUILayout.Label("LED Test:");
        GUILayout.BeginHorizontal();
        for (int x = 0; x < 4; x++)
        {
            if (GUILayout.Button("" + x, GUILayout.Width(300 / 4)))
            {
                wiimote.SendPlayerLED(x == 0, x == 1, x == 2, x == 3);
            }
        }
        GUILayout.EndHorizontal();

        GUILayout.Label("Set Report:");
        GUILayout.BeginHorizontal();

        if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4)))
        {
            wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL);
        }
        if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4)))
        {
            wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8);
        }
        if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4)))
        {
            wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16);
        }
        if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4)))
        {
            wiimote.SendDataReportMode(InputDataType.REPORT_EXT21);
        }
        GUILayout.EndHorizontal();


        if (GUILayout.Button("Request Status Report"))
        {
            wiimote.SendStatusInfoRequest();
        }

        GUILayout.Label("IR Setup Sequence:");
        GUILayout.BeginHorizontal();
        if (GUILayout.Button("Basic", GUILayout.Width(100)))
        {
            wiimote.SetupIRCamera(IRDataType.BASIC);
        }
        if (GUILayout.Button("Extended", GUILayout.Width(100)))
        {
            wiimote.SetupIRCamera(IRDataType.EXTENDED);
        }
        if (GUILayout.Button("Full", GUILayout.Width(100)))
        {
            wiimote.SetupIRCamera(IRDataType.FULL);
        }
        GUILayout.EndHorizontal();

        GUILayout.Label("WMP Attached: " + wiimote.wmp_attached);
        if (GUILayout.Button("Request Identify WMP"))
        {
            wiimote.RequestIdentifyWiiMotionPlus();
        }
        if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP"))
        {
            wiimote.ActivateWiiMotionPlus();
        }
        if ((wiimote.current_ext == ExtensionController.MOTIONPLUS ||
             wiimote.current_ext == ExtensionController.MOTIONPLUS_CLASSIC ||
             wiimote.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP"))
        {
            wiimote.DeactivateWiiMotionPlus();
        }


        GUILayout.Label("Calibrate Accelerometer");
        GUILayout.BeginHorizontal();
        for (int x = 0; x < 3; x++)
        {
            AccelCalibrationStep step = (AccelCalibrationStep)x;
            if (GUILayout.Button(step.ToString(), GUILayout.Width(100)))
            {
                wiimote.Accel.CalibrateAccel(step);
            }
        }
        GUILayout.EndHorizontal();

        if (GUILayout.Button("Print Calibration Data"))
        {
            StringBuilder str = new StringBuilder();
            for (int x = 0; x < 3; x++)
            {
                for (int y = 0; y < 3; y++)
                {
                    str.Append(wiimote.Accel.accel_calib[y, x]).Append(" ");
                }
                str.Append("\n");
            }
            Debug.Log(str.ToString());
        }

        if (wiimote != null && wiimote.current_ext != ExtensionController.NONE)
        {
            scrollPosition = GUILayout.BeginScrollView(scrollPosition);
            GUIStyle bold = new GUIStyle(GUI.skin.button);
            bold.fontStyle = FontStyle.Bold;
            if (wiimote.current_ext == ExtensionController.NUNCHUCK)
            {
                GUILayout.Label("Nunchuck:", bold);
                NunchuckData data = wiimote.Nunchuck;
                GUILayout.Label("Stick: " + data.stick[0] + ", " + data.stick[1]);
                GUILayout.Label("C: " + data.c);
                GUILayout.Label("Z: " + data.z);
            }
            else if (wiimote.current_ext == ExtensionController.CLASSIC)
            {
                GUILayout.Label("Classic Controller:", bold);
                ClassicControllerData data = wiimote.ClassicController;
                GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]);
                GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]);
                GUILayout.Label("Trigger Left: " + data.ltrigger_range);
                GUILayout.Label("Trigger Right: " + data.rtrigger_range);
                GUILayout.Label("Trigger Left Button: " + data.ltrigger_switch);
                GUILayout.Label("Trigger Right Button: " + data.rtrigger_switch);
                GUILayout.Label("A: " + data.a);
                GUILayout.Label("B: " + data.b);
                GUILayout.Label("X: " + data.x);
                GUILayout.Label("Y: " + data.y);
                GUILayout.Label("Plus: " + data.plus);
                GUILayout.Label("Minus: " + data.minus);
                GUILayout.Label("Home: " + data.home);
                GUILayout.Label("ZL: " + data.zl);
                GUILayout.Label("ZR: " + data.zr);
                GUILayout.Label("D-Up: " + data.dpad_up);
                GUILayout.Label("D-Down: " + data.dpad_down);
                GUILayout.Label("D-Left: " + data.dpad_left);
                GUILayout.Label("D-Right: " + data.dpad_right);
            }
            else if (wiimote.current_ext == ExtensionController.MOTIONPLUS)
            {
                GUILayout.Label("Wii Motion Plus:", bold);
                MotionPlusData data = wiimote.MotionPlus;
                GUILayout.Label("Pitch Speed: " + data.PitchSpeed);
                GUILayout.Label("Yaw Speed: " + data.YawSpeed);
                GUILayout.Label("Roll Speed: " + data.RollSpeed);
                GUILayout.Label("Pitch Slow: " + data.PitchSlow);
                GUILayout.Label("Yaw Slow: " + data.YawSlow);
                GUILayout.Label("Roll Slow: " + data.RollSlow);

                Vector3 offset = new Vector3(-data.PitchSpeed, data.YawSpeed, data.RollSpeed);

                /*if (data.PitchSpeed != 0)
                 * {
                 *  //Debug.Log("Updating CSV");
                 *  //Update_csv(offset);
                 * }
                 */
                if (GUILayout.Button("Zero Out WMP"))
                {
                    data.SetZeroValues();
                    model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation * GetAccelVector(), Vector3.up) * model.rot.rotation;
                    model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation;
                }
                if (GUILayout.Button("Reset Offset"))
                {
                    wmpOffset = Vector3.zero;
                }
                GUILayout.Label("Offset: " + wmpOffset.ToString());
            }
            else if (wiimote.current_ext == ExtensionController.WIIU_PRO)
            {
                GUILayout.Label("Wii U Pro Controller:", bold);
                WiiUProData data = wiimote.WiiUPro;
                GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]);
                GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]);
                GUILayout.Label("A: " + data.a);
                GUILayout.Label("B: " + data.b);
                GUILayout.Label("X: " + data.x);
                GUILayout.Label("Y: " + data.y);

                GUILayout.Label("D-Up: " + data.dpad_up);
                GUILayout.Label("D-Down: " + data.dpad_down);
                GUILayout.Label("D-Left: " + data.dpad_left);
                GUILayout.Label("D-Right: " + data.dpad_right);

                GUILayout.Label("Plus: " + data.plus);
                GUILayout.Label("Minus: " + data.minus);
                GUILayout.Label("Home: " + data.home);

                GUILayout.Label("L: " + data.l);
                GUILayout.Label("R: " + data.r);
                GUILayout.Label("ZL: " + data.zl);
                GUILayout.Label("ZR: " + data.zr);
            }

            /*else if (wiimote.current_ext == ExtensionController.GUITAR) {
             *      GUILayout.Label ("Guitar", bold);
             *      GuitarData data = wiimote.Guitar;
             *      float[] stick = data.GetStick01 ();
             *      GUILayout.Label ("Stick: " + stick [0] + ", " + stick [1]);
             *      GUILayout.Label ("Slider: " + (data.has_slider ? Convert.ToString (data.GetSlider01 ()) : "unsupported"));
             *      GUILayout.Label ("Green: " + data.green);
             *      GUILayout.Label ("Red: " + data.red);
             *      GUILayout.Label ("Yellow: " + data.yellow);
             *      GUILayout.Label ("Blue: " + data.blue);
             *      GUILayout.Label ("Orange: " + data.orange);
             *      GUILayout.Label ("Strum Up: " + data.strum_up);
             *      GUILayout.Label ("Strum Down: " + data.strum_down);
             *      GUILayout.Label ("Minus: " + data.minus);
             *      GUILayout.Label ("Plus: " + data.plus);
             *      GUILayout.Label ("Whammy: " + data.GetWhammy01());
             * }
             */
            GUILayout.EndScrollView();
        }
        else
        {
            scrollPosition = Vector2.zero;
        }
        GUILayout.EndVertical();
    }
예제 #7
0
파일: WiiTest.cs 프로젝트: misoten8/Mock
    //=============================================================================
    //	関数名: void OnGUI()
    //	引数  : なし
    //	戻り値: なし
    //	説明  : DebugGUI
    //=============================================================================
    void OnGUI()
    {
        // 枠
        GUI.Box(new Rect(0, 0, 0, Screen.height), "");

        GUILayout.BeginVertical(GUILayout.Width(300));
        GUILayout.Label("WiimoteFound:" + WiimoteManager.HasWiimote());

        // 接続ボタン
        if (GUILayout.Button("Find Wiimote"))
        {
            WiimoteManager.FindWiimotes();
            //wm = InitMotionPlus(WiimoteManager.Wiimotes[0]);
            wm = InitWiimote(WiimoteManager.Wiimotes[0]);
        }

        // 切断ボタン
        if (GUILayout.Button("Cleanup"))
        {
            Debug.Log("Wiiリモコンの接続を解除しました");
            WiimoteManager.Cleanup(wm);
            wm = null;
        }

        // 接続されていなかったらこれ以降を表示しない
        if (wm == null)
        {
            return;
        }

        // 外部コントローラー確認
        GUILayout.Label("Extension: " + wm.current_ext.ToString() + wm.Type);

        // LEDチェック
        GUILayout.BeginHorizontal();
        for (int i = 0; i < 4; i++)
        {
            if (GUILayout.Button("" + i, GUILayout.Width(300 / 4)))
            {
                wm.SendPlayerLED(i == 0, i == 1, i == 2, i == 3);
            }
        }
        if (GUILayout.Button("LED Reset", GUILayout.Width(300 / 4)))
        {
            wm.SendPlayerLED(false, false, false, false);
        }
        GUILayout.EndHorizontal();

        // 振動
        GUILayout.Label("振動");
        if (GUILayout.Button("ON"))
        {
            wm.RumbleOn = true;
            wm.SendStatusInfoRequest();
        }
        if (GUILayout.Button("OFF"))
        {
            wm.RumbleOn = false;
            wm.SendStatusInfoRequest();
        }

        // 加速度
        GUILayout.BeginHorizontal();
        if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4)))
        {
            wm.SendDataReportMode(InputDataType.REPORT_BUTTONS);
        }
        if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4)))
        {
            wm.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8);
        }
        if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4)))
        {
            wm.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16);
        }
        if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4)))
        {
            wm.SendDataReportMode(InputDataType.REPORT_EXT21);
        }
        GUILayout.EndHorizontal();

        // モーションプラス設定
        GUILayout.Label("WMP Attached: " + wm.wmp_attached);
        if (GUILayout.Button("Request Identify WMP"))
        {
            wm.RequestIdentifyWiiMotionPlus();
        }
        if ((wm.wmp_attached || wm.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP"))
        {
            wm.ActivateWiiMotionPlus();
        }
        if ((wm.current_ext == ExtensionController.MOTIONPLUS ||
             wm.current_ext == ExtensionController.MOTIONPLUS_CLASSIC ||
             wm.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP"))
        {
            wm.DeactivateWiiMotionPlus();
        }

        GUILayout.Label("Calibrate Accelerometer");
        GUILayout.BeginHorizontal();
        for (int x = 0; x < 3; x++)
        {
            AccelCalibrationStep step = (AccelCalibrationStep)x;
            if (GUILayout.Button(step.ToString(), GUILayout.Width(100)))
            {
                wm.Accel.CalibrateAccel(step);
            }
        }
        GUILayout.EndHorizontal();
    }
예제 #8
0
    void OnGUI()
    {
        GUI.Box(new Rect(0, 0, 320, Screen.height), "");

        GUILayout.BeginVertical(GUILayout.Width(300));
        GUILayout.Label("Wiimote Found: " + WiimoteManager.HasWiimote());
        if (GUILayout.Button("Find Wiimote"))
        {
            WiimoteManager.FindWiimotes();
        }

        if (GUILayout.Button("Cleanup"))
        {
            WiimoteManager.Cleanup(wiimote);
            wiimote = null;
        }

        if (wiimote == null)
        {
            return;
        }

        GUILayout.Label("Extension: " + wiimote.current_ext.ToString());

        GUILayout.Label("LED Test:");
        GUILayout.BeginHorizontal();
        for (int x = 0; x < 4; x++)
        {
            if (GUILayout.Button("" + x, GUILayout.Width(300 / 4)))
            {
                wiimote.SendPlayerLED(x == 0, x == 1, x == 2, x == 3);
            }
        }
        GUILayout.EndHorizontal();

        GUILayout.Label("Set Report:");
        GUILayout.BeginHorizontal();
        if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4)))
        {
            wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL);
        }
        if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4)))
        {
            wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8);
        }
        if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4)))
        {
            wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16);
        }
        if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4)))
        {
            wiimote.SendDataReportMode(InputDataType.REPORT_EXT21);
        }
        GUILayout.EndHorizontal();

        if (GUILayout.Button("Request Status Report"))
        {
            wiimote.SendStatusInfoRequest();
        }

        GUILayout.Label("IR Setup Sequence:");
        GUILayout.BeginHorizontal();
        if (GUILayout.Button("Basic", GUILayout.Width(100)))
        {
            wiimote.SetupIRCamera(IRDataType.BASIC);
        }
        if (GUILayout.Button("Extended", GUILayout.Width(100)))
        {
            wiimote.SetupIRCamera(IRDataType.EXTENDED);
        }
        if (GUILayout.Button("Full", GUILayout.Width(100)))
        {
            wiimote.SetupIRCamera(IRDataType.FULL);
        }
        GUILayout.EndHorizontal();

        GUILayout.Label("WMP Attached: " + wiimote.wmp_attached);
        if (GUILayout.Button("Request Identify WMP"))
        {
            wiimote.RequestIdentifyWiiMotionPlus();
        }
        if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP"))
        {
            wiimote.ActivateWiiMotionPlus();
        }
        if ((wiimote.current_ext == ExtensionController.MOTIONPLUS ||
             wiimote.current_ext == ExtensionController.MOTIONPLUS_CLASSIC ||
             wiimote.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP"))
        {
            wiimote.DeactivateWiiMotionPlus();
        }

        GUILayout.Label("Calibrate Accelerometer");
        GUILayout.BeginHorizontal();
        for (int x = 0; x < 3; x++)
        {
            AccelCalibrationStep step = (AccelCalibrationStep)x;
            if (GUILayout.Button(step.ToString(), GUILayout.Width(100)))
            {
                wiimote.Accel.CalibrateAccel(step);
            }
        }
        GUILayout.EndHorizontal();

        if (GUILayout.Button("Print Calibration Data"))
        {
            StringBuilder str = new StringBuilder();
            for (int x = 0; x < 3; x++)
            {
                for (int y = 0; y < 3; y++)
                {
                    str.Append(wiimote.Accel.accel_calib[y, x]).Append(" ");
                }
                str.Append("\n");
            }
            Debug.Log(str.ToString());
        }

        if (wiimote != null && wiimote.current_ext != ExtensionController.NONE)
        {
            scrollPosition = GUILayout.BeginScrollView(scrollPosition);
            GUIStyle bold = new GUIStyle(GUI.skin.button);
            bold.fontStyle = FontStyle.Bold;
            if (wiimote.current_ext == ExtensionController.NUNCHUCK)
            {
                GUILayout.Label("Nunchuck:", bold);
                NunchuckData data = wiimote.Nunchuck;
                GUILayout.Label("Stick: " + data.stick[0] + ", " + data.stick[1]);
                GUILayout.Label("C: " + data.c);
                GUILayout.Label("Z: " + data.z);
            }
            else if (wiimote.current_ext == ExtensionController.MOTIONPLUS)
            {
                GUILayout.Label("Wii Motion Plus:", bold);
                //MotionPlusData data = wiimote.MotionPlus;
                dataMP = wiimote.MotionPlus;
                GUILayout.Label("Pitch Speed: " + dataMP.PitchSpeed);
                GUILayout.Label("Yaw Speed: " + dataMP.YawSpeed);
                GUILayout.Label("Roll Speed: " + dataMP.RollSpeed);
                GUILayout.Label("Pitch Slow: " + dataMP.PitchSlow);
                GUILayout.Label("Yaw Slow: " + dataMP.YawSlow);
                GUILayout.Label("Roll Slow: " + dataMP.RollSlow);

                /*
                 * if (GUILayout.Button("Zero Out WMP"))
                 * //if (IsStarted == false)
                 * {
                 *  dataMP.SetZeroValues();
                 *  model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation*GetAccelVector(), Vector3.up) * model.rot.rotation;
                 *  model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation;
                 *  Flashlight.rot.rotation = Quaternion.FromToRotation(Flashlight.rot.rotation*GetAccelVector(), Vector3.up) * Flashlight.rot.rotation;
                 *  Flashlight.rot.rotation = Quaternion.FromToRotation(Flashlight.rot.forward, Vector3.forward) * Flashlight.rot.rotation;
                 *  IsStarted = true;
                 * }
                 */
                if (GUILayout.Button("Reset Offset"))
                {
                    wmpOffset = Vector3.zero;
                }
                GUILayout.Label("Offset: " + wmpOffset.ToString());
            }


            GUILayout.EndScrollView();
        }
        else
        {
            scrollPosition = Vector2.zero;
        }
        GUILayout.EndVertical();
    }