private void Update() { if (Input.GetKeyDown(TOGGLE_CAMERA_ANCHOR)) { MainCamera.ToggleAutoAdjust(); GlobeUIRenderCamera.ToggleAutoAdjust(); } if (Movement.CanHandleInput) { if (Input.GetKeyDown(SET_MOVE_ACCELERATE)) { MoveAccelerate(); } if (Input.GetKeyDown(SET_MOVE_NEUTRAL)) { MoveNeutral(); } if (Input.GetKeyDown(SET_MOVE_DECELERATE)) { MoveDecelerate(); } } }