public void Activate() { if (cameraController != null) { _rb.isKinematic = false; isActive = true; _rb.detectCollisions = true; cameraController.enabled = true; cameraController.Reset(); GetComponent <ThirdPersonController> ().enabled = true; } for (int i = 0; i < myTransform.childCount; i++) { myTransform.GetChild(i).gameObject.SetActive(true); } photonView.RPC("RPCActivate", PhotonTargets.OthersBuffered); }