public void SetUp() { // create player and camera mock GameObject prefab = Resources.Load <GameObject>("Prefabs/Player_Mock"); mock = GameObject.Instantiate(prefab).transform; cameraTransform = mock.Find("TPV"); // Third-Person-Controller controller = new ThirdPersonCamera(mock, 0f); //Set SPEED const System.Reflection.FieldInfo info = controller.GetType().GetField("SPEED", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance); info.SetValue(controller, SPEED); }