public bool isPlayEnd() { if (this.numOfConsume >= game_root.getGoalConsumeCount()) { GameData.Instance.isWin = true; return(true); } return(this.transform.position.y < NARAKU_HEIGHT || hp <= 0); }
public bool isPlayEnd() { if (this.numOfConsume >= game_root.getGoalConsumeCount()) { GameData.Instance.isWin = true; return(true); } return(this.transform.position.y < NARAKU_HEIGHT || hp <= 0); }