public static void WakeupWebGM() { if (m_hasWakeup) { Debug.LogWarning("WebGM has already wakeup"); } else { var console = new GameObject("CURLD Console"); GameObject.DontDestroyOnLoad(console); console.AddComponent <CUDLR.Server>(); Debug.Log("WebGM service started"); var tipSys = GameRoot.GetGameSystemS <MsgInfoSystem>(); if (tipSys != null) { tipSys.ShowMsgInfo("WebGM service started"); } } }