public static void setLoggerUserid(string userid) { Debug.Log("[GPUnity][Call] setLoggerUserid"); #if UNITY_EDITOR { Debug.Log("GamePot - UNITY EDITOR sendLog not supported"); } #elif UNITY_IOS GamePotUnityPluginiOS.setLoggerUserid(userid); #elif UNITY_ANDROID GamePotUnityPluginAOS.setLoggerUserid(userid); #endif }