public static void incrementAchievement(string achievementId, string count) { Debug.Log("[GPUnity][Call] incrementAchievement - " + achievementId + ", " + count); #if UNITY_EDITOR { Debug.Log("GamePot - incrementAchievement not supported"); } #elif UNITY_ANDROID GamePotUnityPluginAOS.incrementAchievement(achievementId, count); #endif }