public static void initPlugin() { #if UNITY_EDITOR { if (GamePotEventListener.s_instance == null) { Debug.Log("GamePot - Creating GamePot Native Bridge Receiver"); new GameObject("GamePotManager", typeof(GamePotEventListener)); } } #elif UNITY_IOS GamePotUnityPluginiOS.initPlugin(); #elif UNITY_ANDROID GamePotUnityPluginAOS.initPlugin(); #endif }