// -------------------------------------------------------------------------------
        // PlayerUseItem (Post Selection)
        // -------------------------------------------------------------------------------
        public void PlayerUseItem(InstanceItem instance, CharacterBase[] targets)
        {
            Finder.ui.ActivateBattleCommands(false);

            if (targets != null)
            {
                Finder.ui.PopState();
                Finder.ui.ActivateBattleCommands(false);

                if (currentCharacter.CommandUseItem(instance, targets))
                {
                    if (instance.template.getCharacterActionType == CharacterActionType.PlayerExitBattle)
                    {
                        ForceEndBattle();
                    }
                    else
                    {
                        currentCharacter.BattleTurnFinished = true;
                    }
                }
            }
            else
            {
                PlayerCancel();
            }
        }