private void DestroyWin2DContainers() { _canvas?.RemoveFromVisualTree(); Container.Children.Remove(_canvas); _canvas = null; }
private void OnUnloaded(object sender, RoutedEventArgs e) { Canvas.Unloaded -= OnUnloaded; Canvas.CreateResources -= OnCreateResources; Canvas.Draw -= OnDraw; Canvas.RemoveFromVisualTree(); Canvas = null; }
private void OutlineTextBlock2_Unloaded(object sender, RoutedEventArgs e) { if (_canvas != null) { _canvas.RemoveFromVisualTree(); _canvas = null; } }
private void Shadow_Unloaded(object sender, RoutedEventArgs e) { if (!IsCached && _shadowCanvas != null) { _shadowCanvas.RemoveFromVisualTree(); _shadowCanvas = null; } }
private void OnLayerUnloaded(object sender, RoutedEventArgs e) { // Explicitly remove references to allow the Win2D controls to get garbage collected if (_canvas != null) { _canvas.RemoveFromVisualTree(); _canvas = null; } }
void TextDirectionControl_Unloaded(object sender, RoutedEventArgs e) { // Explicitly remove references to allow the Win2D controls to get garbage collected if (canvas != null) { canvas.RemoveFromVisualTree(); canvas = null; } }
private void OnUnloaded(object sender, RoutedEventArgs e) { Unloaded -= OnUnloaded; Debug.Assert(_canvasControl != null); _canvasControl.Draw -= OnDraw; _canvasControl.RemoveFromVisualTree(); _canvasControl = null; }
private void OnUnloaded(object sender, RoutedEventArgs routedEventArgs) { if (_canvasControl == null) { return; } _canvasControl.RemoveFromVisualTree(); _canvasControl = null; }
private void EffectLayer_Unloaded(object sender, RoutedEventArgs e) { // Explicitly remove references to allow the Win2D controls to get garbage collected if (canvas != null) { canvas.Draw -= OnDraw; canvas.RemoveFromVisualTree(); canvas = null; } if (_eg != null) { _eg.Dispose(); _eg = null; } _paths.Clear(); _uielements.Clear(); _uielements.Clear(); _bkgLayer.Content = null; }
private void TextEditor_Unloaded(object sender, RoutedEventArgs e) { _canvasElement.RemoveFromVisualTree(); _canvasElement = null; _cursorColorBrush?.Dispose(); _selectionHighlightColorBrush?.Dispose(); _selectionForegroundBrush?.Dispose(); _foregroundBrush?.Dispose(); _backgroundBrush?.Dispose(); _lineNumberTextFormat?.Dispose(); _lineNumberTextLayout?.Dispose(); _textLayout?.Dispose(); _textFormat?.Dispose(); }
private void OnUnloaded(object sender, RoutedEventArgs routedEventArgs) { if (this.isAnimationRunning) { this.isAnimationRunning = false; CompositionTarget.Rendering -= this.OnRendering; } // Explicitly remove references to allow the Win2D controls to get garbage collected if (canvas != null) { canvas.RemoveFromVisualTree(); canvas = null; } }
private void OutlinedTextBlock_Unloaded(object sender, Windows.UI.Xaml.RoutedEventArgs e) { // Explicitly remove references to allow the Win2D controls to get garbage collected if (_canvas != null) { _canvas.RemoveFromVisualTree(); _canvas = null; this.UnregisterPropertyChangedCallback(ForegroundProperty, _tokenForeground); this.UnregisterPropertyChangedCallback(FontSizeProperty, _tokenFontSize); this.UnregisterPropertyChangedCallback(FontFamilyProperty, _tokenFontFamily); this.UnregisterPropertyChangedCallback(FontStyleProperty, _tokenFontStyle); this.UnregisterPropertyChangedCallback(FontWeightProperty, _tokenFontWeight); this.UnregisterPropertyChangedCallback(HorizontalContentAlignmentProperty, _tokenHorizontalContentAlignment); } }
private void OnUnloaded(object sender, RoutedEventArgs e) { Subscribe(false); _canvas.CreateResources -= OnCreateResources; _canvas.Draw -= OnDraw; _canvas.Unloaded -= OnUnloaded; _canvas.RemoveFromVisualTree(); _canvas = null; Dispose(); //_animation?.Dispose(); _animation = null; _bitmap?.Dispose(); _bitmap = null; }
public void Dispose() { _pixels = null; _imageBuffer = null; _disp.Clear(); if (_canvasControl != null) { _canvasControl.CreateResources -= Canvas_CreateResources; _canvasControl.Draw -= Canvas_Draw; _canvasControl.RemoveFromVisualTree(); _canvasControl = null; } _grid.Children.Clear(); this.Unloaded -= GifRenderer_Unloaded; }
private void OnUnloaded(object sender, RoutedEventArgs e) { _shouldPlay = false; _unloaded = true; Subscribe(false); if (_canvas != null) { _canvas.Draw -= OnDraw; _canvas.RemoveFromVisualTree(); _canvas = null; } _source = null; //_bitmap?.Dispose(); _bitmap = null; //_animation?.Dispose(); _animation = null; }
public void Unload() { _shouldPlay = false; _unloaded = true; Subscribe(false); if (_canvas != null) { _canvas.CreateResources -= OnCreateResources; _canvas.Draw -= OnDraw; _canvas.RemoveFromVisualTree(); _canvas = null; } _valueState = null; //_bitmap?.Dispose(); _bitmaps = null; //_animation?.Dispose(); _animations = null; }
private void UserControl_Unloaded(object sender, RoutedEventArgs e) { CanvasControl.RemoveFromVisualTree(); CanvasControl = null; }