void GallerySelectInput() { int size = DataBaseManager.GetObjectLength(); float axis = (int)Input.GetAxis("LRArrow") + (int)Input.GetAxis("Horizontal"); //左右移動 if (axis != 0) { selectGravity += Time.deltaTime; if (!isArrowed) { //-1で左、1で右 galleryselect += (int)axis; isArrowed = true; } //1秒後にめっちゃ早く選ぶ if (selectGravity > 0.5f) { galleryselect += (int)axis; } if (galleryselect < 0) { galleryselect = 0; } if (galleryselect >= size) { galleryselect = size - 1; } } else { isArrowed = false; selectGravity = 0; } if (Input.GetButtonDown("cross")) { mode = MODE.TITLE; canvas.HideImage(); } }