コード例 #1
0
    private static Texture2D GetColorTexture(Color color)
    {
        Texture2D myTexture = new Texture2D(1, 16);
        myTexture.set_name("Color Texture by Hedgehog Team");
        myTexture.hideFlags = HideFlags.HideInInspector;
        myTexture.filterMode = FilterMode.Bilinear;
        myTexture.hideFlags = HideFlags.DontSave;

        for (int i = 0; i < 16; i++)
        {
            myTexture.SetPixel(0, i, color);
        }
        myTexture.Apply();

        return myTexture;
    }
コード例 #2
0
    private static Texture2D CreateGradientTexture( )
    {
        Texture2D myTexture = new Texture2D(1, 16);
        myTexture.set_name("Gradient Texture by Hedgehog Team");
        myTexture.hideFlags = HideFlags.HideInInspector;
        myTexture.filterMode = FilterMode.Bilinear;
        myTexture.hideFlags = HideFlags.DontSave;
        float start=0.4f;
        float end= 0.8f;
        float step = (end-start)/16;
        Color color = new Color(start,start,start);

        Color pixColor = color;
        for (int i = 0; i < 16; i++)
        {
            pixColor = new Color (pixColor.r+step, pixColor.b+step, pixColor.b+step,0.5f);
            myTexture.SetPixel(0, i, pixColor);
        }
        myTexture.Apply();

        return myTexture;
    }