コード例 #1
0
 static int DOPivot(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         UnityEngine.RectTransform obj  = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform));
         UnityEngine.Vector2       arg0 = ToLua.ToVector2(L, 2);
         float arg1            = (float)LuaDLL.luaL_checknumber(L, 3);
         DG.Tweening.Tweener o = obj.DOPivot(arg0, arg1);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #2
0
        protected override Tween DOPlay()
        {
            if (null == m_RectTransform)
            {
                return(null);
            }
            // end if
            switch (m_pivotType)
            {
            case PivotTypeEnum.Pivot:
                return(m_RectTransform.DOPivot(m_toPivot, m_duration));

            case PivotTypeEnum.PivotX:
                return(m_RectTransform.DOPivotX(m_toPivotX, m_duration));

            case PivotTypeEnum.PivotY:
                return(m_RectTransform.DOPivotY(m_toPivotY, m_duration));

            default: return(null);
            } // end switch
        }