public UIAnimationSequence Fade(RectTransform transform, float duration, float from, float to, Func<float, float> easingFunction = null) { UIFadeAnimation animation = transform.Fade(duration, from, to, easingFunction); Animations.Add(animation); return this; }
public UIAnimationSequence FadeTo(RectTransform transform, float duration, float to, Func<float, float> easingFunction = null) { var animation = new UIDelegateAnimation(() => transform.Fade(duration, transform.GetAlpha(), to, easingFunction)); Animations.Add(animation); return this; }