public static AssetBundle LoadFromStream(Stream stream) { uint managedReadBufferSize = 0u; uint crc = 0u; return(AssetBundle.LoadFromStream(stream, crc, managedReadBufferSize)); }
public static AssetBundle LoadFromStream(Stream stream) { uint managedReadBufferSize = 0u; uint crc = 0u; return(AssetBundle.LoadFromStream(stream, crc, managedReadBufferSize)); }