private void _GetParams() { #if UNITY_WEBGL && !UNITY_EDITOR client_id = GetClientIdFromBrowser(); session_id = GetSessionIdFromBrowser(); isTeacher = GetIsTeacherFlagFromBrowser(); #else client_id = SocketSim.GetClientIdFromBrowser(); session_id = SocketSim.GetSessionIdFromBrowser(); isTeacher = SocketSim.GetIsTeacherFlagFromBrowser(); #endif }