private void _GetParams()
        {
#if UNITY_WEBGL && !UNITY_EDITOR
            client_id  = GetClientIdFromBrowser();
            session_id = GetSessionIdFromBrowser();
            isTeacher  = GetIsTeacherFlagFromBrowser();
#else
            client_id  = SocketSim.GetClientIdFromBrowser();
            session_id = SocketSim.GetSessionIdFromBrowser();
            isTeacher  = SocketSim.GetIsTeacherFlagFromBrowser();
#endif
        }