コード例 #1
0
        //TODO(Brandon): Suggestion: rename this to PositionUpdate
        public void NetworkUpdate(Position pos)
        {
            float[] arr_pos = SerializeCoordsStruct(pos);

#if UNITY_WEBGL && !UNITY_EDITOR
            SocketIOSendPosition(arr_pos, arr_pos.Length);
#else
            SocketSim.SocketIOSendPosition(arr_pos, arr_pos.Length);
#endif
        }