OnPlayerLeftSession() public static method

A player left a session (game) in progress.
public static OnPlayerLeftSession ( NetworkClient Client, ProcessedPacket Packet ) : void
Client NetworkClient
Packet ProcessedPacket
return void
コード例 #1
0
 public void _OnPlayerLeftSession(NetworkClient Client, ProcessedPacket Packet)
 {
     UIPacketHandlers.OnPlayerLeftSession(Client, Packet);
 }