OnLotPurchaseSuccessful() public static method

Lot purchase was successful.
public static OnLotPurchaseSuccessful ( NetworkClient Client, ProcessedPacket Packet ) : int
Client NetworkClient
Packet ProcessedPacket
return int
コード例 #1
0
        /// <summary>
        /// Lot purchase was successful, server sent correct amount of money for player's character's account.
        /// </summary>
        public void _OnLotPurchaseSuccessful(NetworkClient Client, ProcessedPacket Packet)
        {
            int Money = UIPacketHandlers.OnLotPurchaseSuccessful(Client, Packet);

            if (OnLotPurchaseSuccessful != null)
            {
                OnLotPurchaseSuccessful(Money);
            }
            else
            {
                //TODO: Error handling...
            }
        }