OnCharacterInfoResponse() public static method

LoginServer sent information about the player's characters.
public static OnCharacterInfoResponse ( GonzoNet.ProcessedPacket Packet, NetworkClient Client ) : void
Packet GonzoNet.ProcessedPacket The packet that was received.
Client GonzoNet.NetworkClient
return void
コード例 #1
0
 /// <summary>
 /// Received list of characters for account from login server.
 /// </summary>
 public void _OnCharacterList(NetworkClient Client, ProcessedPacket packet)
 {
     if (OnLoginProgress != null)
     {
         OnLoginProgress(new ProgressEvent(EventCodes.PROGRESS_UPDATE)
         {
             Done = 4, Total = 5
         });
         UIPacketHandlers.OnCharacterInfoResponse(packet, NetworkFacade.Client);
     }
     else
     {
         //TODO: Error handling...
     }
 }