OnCharacterCreationProgress() public static method

Received CharacterCreation packet from LoginServer.
public static OnCharacterCreationProgress ( NetworkClient Client, GonzoNet.ProcessedPacket Packet ) : CharacterCreationStatus
Client GonzoNet.NetworkClient
Packet GonzoNet.ProcessedPacket
return CharacterCreationStatus
コード例 #1
0
ファイル: NetworkController.cs プロジェクト: lmumar/FreeSO
        /// <summary>
        /// Progressing to city server (received from login server).
        /// </summary>
        public void _OnCharacterCreationProgress(NetworkClient Client, ProcessedPacket Packet)
        {
            Log.LogThis("Received OnCharacterCreationProgress!", eloglevel.info);

            if (OnCharacterCreationProgress != null)
            {
                CharacterCreationStatus CCStatus = UIPacketHandlers.OnCharacterCreationProgress(Client, Packet);
                OnCharacterCreationProgress(CCStatus);
            }
            else
            {
                //TODO: Error handling...
            }
        }