コード例 #1
0
        /// <inheritdoc/>
        protected internal override void Initialize()
        {
            HingeJoint joint = (HingeJoint)InspectedObject;

            BuildGUI(joint, true);

            drawer.AddDefault(joint, typeof(HingeJoint));

            drawer.AddField("Enable limit",
                            () => joint.HasFlag(HingeJointFlag.Limit),
                            x => joint.SetFlag(HingeJointFlag.Limit, x));
            drawer.AddConditional("Limit", () => joint.HasFlag(HingeJointFlag.Limit));

            drawer.AddField("Enable drive",
                            () => joint.HasFlag(HingeJointFlag.Drive),
                            x => joint.SetFlag(HingeJointFlag.Drive, x));
            drawer.AddConditional("Drive", () => joint.HasFlag(HingeJointFlag.Drive));
        }
コード例 #2
0
        /// <summary>
        /// Creates GUI elements for fields specific to the hinge joint.
        /// </summary>
        protected void BuildGUI(HingeJoint joint)
        {
            enableLimitField.OnChanged += x =>
            {
                joint.SetFlag(HingeJointFlag.Limit, x);
                MarkAsModified();
                ConfirmModify();

                ToggleLimitFields(x);
            };

            enableDriveField.OnChanged += x =>
            {
                joint.SetFlag(HingeJointFlag.Drive, x);
                MarkAsModified();
                ConfirmModify();

                ToggleDriveFields(x);
            };

            speedField.OnChanged += x =>
            {
                HingeJointDrive driveData = joint.Drive;
                driveData.speed = x;
                joint.Drive     = driveData;

                MarkAsModified();
            };
            speedField.OnFocusLost += ConfirmModify;
            speedField.OnConfirmed += ConfirmModify;

            forceLimitField.OnChanged += x =>
            {
                HingeJointDrive driveData = joint.Drive;
                driveData.forceLimit = x;
                joint.Drive          = driveData;

                MarkAsModified();
            };
            forceLimitField.OnFocusLost += ConfirmModify;
            forceLimitField.OnConfirmed += ConfirmModify;

            gearRatioField.OnChanged += x =>
            {
                HingeJointDrive driveData = joint.Drive;
                driveData.gearRatio = x;
                joint.Drive         = driveData;

                MarkAsModified();
            };
            gearRatioField.OnFocusLost += ConfirmModify;
            gearRatioField.OnConfirmed += ConfirmModify;

            freeSpinField.OnChanged += x =>
            {
                HingeJointDrive driveData = joint.Drive;
                driveData.freeSpin = x;
                joint.Drive        = driveData;

                MarkAsModified();
                ConfirmModify();
            };

            Layout.AddElement(enableLimitField);
            limitLayout = Layout.AddLayoutX();
            {
                limitLayout.AddSpace(10);

                GUILayoutY limitContentsLayout = limitLayout.AddLayoutY();
                limitGUI            = new LimitAngularRangeGUI(joint.Limit, limitContentsLayout, Persistent);
                limitGUI.OnChanged += (x, y) =>
                {
                    joint.Limit = x;
                    joint.Limit.SetBase(y);

                    MarkAsModified();
                };
                limitGUI.OnConfirmed += ConfirmModify;
            }

            Layout.AddElement(enableDriveField);
            driveLayout = Layout.AddLayoutX();
            {
                driveLayout.AddSpace(10);

                GUILayoutY driveContentsLayout = driveLayout.AddLayoutY();
                driveContentsLayout.AddElement(speedField);
                driveContentsLayout.AddElement(forceLimitField);
                driveContentsLayout.AddElement(gearRatioField);
                driveContentsLayout.AddElement(freeSpinField);
            }

            ToggleLimitFields(joint.HasFlag(HingeJointFlag.Limit));
            ToggleDriveFields(joint.HasFlag(HingeJointFlag.Drive));

            base.BuildGUI(joint, true);
        }
コード例 #3
0
ファイル: UrdfImporter.cs プロジェクト: johnfarrell/rr-godot
    // TODO
    // * Support Urdf axis that aren't directly aligned with the
    //    X, Y, or Z axis
    /// <summary>
    /// <para>ConfigureJoint</para>
    /// Configures the Godot Generic6DOFJoint
    /// properties to match what the Urdf joint
    /// contains.
    /// </summary>
    /// <param name="base_joint">Urdf Joint specifications.</param>
    /// <returns>Godot joint matching specs.</returns>
    private Godot.Joint ConfigureJoint(RosSharp.Urdf.Joint base_joint)
    {
        // The Urdf joint axis specifies the axis of rotation for revolute joints,
        // axis of translation for prismatic joints, and the surface normal
        // for planar joints.
        // If it's not specified accessing it will error out, so we need to
        // manually specify the default (X-axis).
        double[] j_axis;

        try
        {
            j_axis = base_joint.axis.xyz;
        }
        catch
        {
            j_axis = new double[] { 1.0, 0.0, 0.0 };
        }
        GD.Print(base_joint.name + " axis: " + j_axis[0] + " " + j_axis[1] + " " + j_axis[2]);

        JointMaker mkr = new JointMaker();


        // Type comments taken from https://wiki.ros.org/urdf/XML/joint
        switch (base_joint.type)
        {
        case "revolute":
        // A hinge joint that rotates along the axis and has a
        // limited range specified by the upper and lower limits.
        // HingeJoint revJoint = mkr.CreateHingeJoint();
        // // HingeJoint revJoint = new HingeJoint();

        // // revJoint.rot/
        // GD.Print("setting hingejoint flags");

        // revJoint.SetFlag(HingeJoint.Flag.UseLimit, true);
        // revJoint.SetFlag(HingeJoint.Flag.EnableMotor, true);
        // revJoint.SetParam(HingeJoint.Param.MotorTargetVelocity, 0F);
        // revJoint.SetParam(HingeJoint.Param.MotorMaxImpulse, 1024F);
        // revJoint.SetParam(HingeJoint.Param.Bias, 1F);
        // revJoint.SetParam(HingeJoint.Param.LimitLower, (float)base_joint.limit.lower * (180F / (float)Math.PI));
        // revJoint.SetParam(HingeJoint.Param.LimitUpper, (float)base_joint.limit.upper * (180F / (float)Math.PI));

        // return revJoint;
        case "continuous":
            // a continuous hinge joint that rotates around the axis
            // and has no upper and lower limits.
            HingeJoint contJoint = new HingeJoint();

            contJoint.SetFlag(HingeJoint.Flag.UseLimit, false);
            contJoint.SetFlag(HingeJoint.Flag.EnableMotor, true);
            contJoint.SetParam(HingeJoint.Param.MotorTargetVelocity, 0F);

            return(contJoint);

        case "prismatic":
            // a sliding joint that slides along the axis, and has a
            // limited range specified by the upper and lower limits.

            SliderJoint slideJoint = new SliderJoint();

            slideJoint.SetParam(SliderJoint.Param.LinearLimitLower, (float)base_joint.limit.lower);
            slideJoint.SetParam(SliderJoint.Param.LinearLimitUpper, (float)base_joint.limit.upper);

            return(slideJoint);

        case "fixed":
            // This is not really a joint because it cannot move.
            // All degrees of freedom are locked. This type of joint
            // does not require the axis, calibration, dynamics,
            // limits or safety_controller.

            Generic6DOFJoint pinJoint = new Generic6DOFJoint();

            pinJoint.SetFlagX(Generic6DOFJoint.Flag.EnableAngularLimit, true);
            pinJoint.SetFlagY(Generic6DOFJoint.Flag.EnableAngularLimit, true);
            pinJoint.SetFlagZ(Generic6DOFJoint.Flag.EnableAngularLimit, true);
            pinJoint.SetFlagX(Generic6DOFJoint.Flag.EnableLinearLimit, true);
            pinJoint.SetFlagY(Generic6DOFJoint.Flag.EnableLinearLimit, true);
            pinJoint.SetFlagZ(Generic6DOFJoint.Flag.EnableLinearLimit, true);

            return(pinJoint);

        case "floating":
            // This joint allows motion for all 6 degrees of freedom.
            Generic6DOFJoint genJoint = new Generic6DOFJoint();

            genJoint.SetFlagX(Generic6DOFJoint.Flag.EnableAngularLimit, false);
            genJoint.SetFlagY(Generic6DOFJoint.Flag.EnableAngularLimit, false);
            genJoint.SetFlagZ(Generic6DOFJoint.Flag.EnableAngularLimit, false);
            genJoint.SetFlagX(Generic6DOFJoint.Flag.EnableLinearLimit, false);
            genJoint.SetFlagY(Generic6DOFJoint.Flag.EnableLinearLimit, false);
            genJoint.SetFlagZ(Generic6DOFJoint.Flag.EnableLinearLimit, false);

            return(genJoint);

        case "planar":
            // This joint allows motion in a plane perpendicular to the axis.

            Generic6DOFJoint planJoint = new Generic6DOFJoint();
            if (j_axis[0] == 1.0)
            {
                planJoint.SetParamY(
                    Generic6DOFJoint.Param.LinearUpperLimit,
                    (float)base_joint.limit.upper
                    );
                planJoint.SetParamY(
                    Generic6DOFJoint.Param.LinearLowerLimit,
                    (float)base_joint.limit.lower
                    );
                planJoint.SetParamZ(
                    Generic6DOFJoint.Param.LinearUpperLimit,
                    (float)base_joint.limit.upper
                    );
                planJoint.SetParamZ(
                    Generic6DOFJoint.Param.LinearLowerLimit,
                    (float)base_joint.limit.lower
                    );
            }
            if (j_axis[1] == 1.0)
            {
                planJoint.SetParamY(
                    Generic6DOFJoint.Param.LinearUpperLimit,
                    (float)base_joint.limit.upper
                    );
                planJoint.SetParamY(
                    Generic6DOFJoint.Param.LinearLowerLimit,
                    (float)base_joint.limit.lower
                    );
                planJoint.SetParamX(
                    Generic6DOFJoint.Param.LinearUpperLimit,
                    (float)base_joint.limit.upper
                    );
                planJoint.SetParamX(
                    Generic6DOFJoint.Param.LinearLowerLimit,
                    (float)base_joint.limit.lower
                    );
            }
            if (j_axis[2] == 1.0)
            {
                planJoint.SetParamX(
                    Generic6DOFJoint.Param.LinearUpperLimit,
                    (float)base_joint.limit.upper
                    );
                planJoint.SetParamX(
                    Generic6DOFJoint.Param.LinearLowerLimit,
                    (float)base_joint.limit.lower
                    );
                planJoint.SetParamZ(
                    Generic6DOFJoint.Param.LinearUpperLimit,
                    (float)base_joint.limit.upper
                    );
                planJoint.SetParamZ(
                    Generic6DOFJoint.Param.LinearLowerLimit,
                    (float)base_joint.limit.lower
                    );
            }

            return(planJoint);

        default:
            GD.Print("testing: " + base_joint.type);
            break;
        }

        return(null);
    }