public void SetWorld(EditorWorld inWorld) { EditorRendererPINVOKE.EditorRendererObject_SetWorld(swigCPtr, EditorWorld.getCPtr(inWorld)); if (EditorRendererPINVOKE.SWIGPendingException.Pending) { throw EditorRendererPINVOKE.SWIGPendingException.Retrieve(); } }