コード例 #1
0
    public RotateBoneAnimationComponent CreateRotateBoneAnimationComponent(string inName)
    {
        RotateBoneAnimationComponent ret = new RotateBoneAnimationComponent(EditorRendererPINVOKE.EditorActor_CreateRotateBoneAnimationComponent(swigCPtr, inName), false);

        if (EditorRendererPINVOKE.SWIGPendingException.Pending)
        {
            throw EditorRendererPINVOKE.SWIGPendingException.Retrieve();
        }
        return(ret);
    }