public void DestroyChildActorByName(string inName) { EditorRendererPINVOKE.EditorActor_DestroyChildActorByName(swigCPtr, inName); if (EditorRendererPINVOKE.SWIGPendingException.Pending) { throw EditorRendererPINVOKE.SWIGPendingException.Retrieve(); } }