コード例 #1
0
 public void VisualizeBlocks(BlockStruct[,] GameBoard)
 {
     for (int x = 0; x < GameBoard.GetLength(0); x++)
     {
         for (int y = 0; y < GameBoard.GetLength(1); y++)
         {
             GameObject newBlock = Instantiate(this.block, new Vector3(x, 0, y), Quaternion.identity);
             newBlock.transform.parent = transform;
             newBlock.name             = $"Block[{x},{y}]";
             BlockScript blockScript = newBlock.GetComponent <BlockScript>();
             blockScript.SetStartData(GameBoard[x, y].Color, x, y);
             GameBoard[x, y].SetDelegates(
                 blockScript.Deactivate,
                 blockScript.Activate,
                 blockScript.Deselect,
                 blockScript.Select,
                 blockScript.SetColor
                 );
         }
     }
 }