Esempio n. 1
0
        /// <summary>
        /// Sets the direct access buffer for the VideoCamera.
        /// </summary>
        /// <param name="ptr">
        /// Pointer to the direct access data buffer for the VideoCamera.
        /// </param>
        protected void SetDataBuffer(IntPtr ptr)
        {
            // Save data buffer
            this.dataBuffer = ptr;

            // Tell the kinect library about it
            KinectNative.freenect_set_video_buffer(this.parentDevice.devicePointer, ptr);

            // update image map
            this.UpdateNextFrameImageMap();
        }
Esempio n. 2
0
 /// <summary>
 /// Updates the next frame imagemap that's waiting for data with any state changes
 /// </summary>
 protected void UpdateNextFrameImageMap()
 {
     if (this.DataBuffer == IntPtr.Zero)
     {
         // have to set our own buffer as the video buffer
         this.nextFrameImage = new ImageMap(this.DataFormat);
         KinectNative.freenect_set_video_buffer(this.parentDevice.devicePointer, this.nextFrameImage.DataPointer);
     }
     else
     {
         // already have a buffer from user
         this.nextFrameImage = new ImageMap(this.DataFormat, this.DataBuffer);
     }
 }