void OnTriggerEnter(Collider other) { // public GameObject m_Instance; // TankHealth th= m_Instance.GetComponent<TankHealth>(); //th.m_CurrentHealth += 15; Rigidbody targetRigidbody = other.GetComponent <Rigidbody>(); //Debug.Log(th.m_CurrentHealth); int dmg = 25; if (other.name == "CompleteTank(Clone)") { TankHealth targetHealth = targetRigidbody.GetComponent <TankHealth>(); Debug.Log("lol"); Destroy(gameObject); targetHealth.Trapped(dmg); } // Debug.Log(targetHealth.); // Debug.Log(th.m_Slider.value); // other.tag.g }