Esempio n. 1
0
        private void OnCollisionEnter2D(Collision2D collision)
        {
            if (!Active)
            {
                return;
            }

            TankHealth hittedTank = collision.gameObject.GetComponent <TankHealth>();

            if (hittedTank != null)
            {
                hittedTank.GetHit(this);
            }

            StopCoroutine(BackCoroutine);
            Source.TakeBack(this);
        }