Esempio n. 1
0
        static int _m_CopyUI_WithParent(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                LoadManager gen_to_be_invoked = (LoadManager)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.GameObject _go     = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject));
                    UnityEngine.Transform  _parent = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform));
                    System.Action <UnityEngine.GameObject, XLua.LuaTable> _callback = translator.GetDelegate <System.Action <UnityEngine.GameObject, XLua.LuaTable> >(L, 4);

                    gen_to_be_invoked.CopyUI_WithParent(_go, _parent, _callback);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }