static int _m_CopyUI_WithParent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LoadManager gen_to_be_invoked = (LoadManager)translator.FastGetCSObj(L, 1); { UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform)); System.Action <UnityEngine.GameObject, XLua.LuaTable> _callback = translator.GetDelegate <System.Action <UnityEngine.GameObject, XLua.LuaTable> >(L, 4); gen_to_be_invoked.CopyUI_WithParent(_go, _parent, _callback); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }