public EGLContext(IntPtr handle) { Handle = new Compute.Handle<Workaround>(handle); }
public EGLNativeDisplayType(IntPtr handle) { Handle = new Compute.Handle<Workaround>(handle); }
public EGLNativePixmapType(IntPtr handle) { Handle = new Compute.Handle<Workaround>(handle); }
public EGLSurface(IntPtr handle) { Handle = new Compute.Handle<Workaround>(handle); }
public EGLClientBuffer(IntPtr handle) { Handle = new Compute.Handle<Workaround>(handle); }
public EGLContext(IntPtr handle) { Handle = new Compute.Handle <Workaround>(handle); }
public EGLDisplay(IntPtr handle) { Handle = new Compute.Handle<Workaround>(handle); }
public EGLNativePixmapType(IntPtr handle) { Handle = new Compute.Handle <Workaround>(handle); }
public EGLNativeDisplayType(IntPtr handle) { Handle = new Compute.Handle <Workaround>(handle); }
public EGLClientBuffer(IntPtr handle) { Handle = new Compute.Handle <Workaround>(handle); }
public EGLSurface(IntPtr handle) { Handle = new Compute.Handle <Workaround>(handle); }
public EGLDisplay(IntPtr handle) { Handle = new Compute.Handle <Workaround>(handle); }