Example #1
0
 public EGLContext(IntPtr handle)
 {
     Handle = new Compute.Handle<Workaround>(handle);
 }
Example #2
0
 public EGLNativeDisplayType(IntPtr handle)
 {
     Handle = new Compute.Handle<Workaround>(handle);
 }
Example #3
0
 public EGLNativePixmapType(IntPtr handle)
 {
     Handle = new Compute.Handle<Workaround>(handle);
 }
Example #4
0
 public EGLSurface(IntPtr handle)
 {
     Handle = new Compute.Handle<Workaround>(handle);
 }
Example #5
0
 public EGLClientBuffer(IntPtr handle)
 {
     Handle = new Compute.Handle<Workaround>(handle);
 }
Example #6
0
 public EGLContext(IntPtr handle)
 {
     Handle = new Compute.Handle <Workaround>(handle);
 }
Example #7
0
 public EGLDisplay(IntPtr handle)
 {
     Handle = new Compute.Handle<Workaround>(handle);
 }
Example #8
0
 public EGLNativePixmapType(IntPtr handle)
 {
     Handle = new Compute.Handle <Workaround>(handle);
 }
Example #9
0
 public EGLNativeDisplayType(IntPtr handle)
 {
     Handle = new Compute.Handle <Workaround>(handle);
 }
Example #10
0
 public EGLClientBuffer(IntPtr handle)
 {
     Handle = new Compute.Handle <Workaround>(handle);
 }
Example #11
0
 public EGLSurface(IntPtr handle)
 {
     Handle = new Compute.Handle <Workaround>(handle);
 }
Example #12
0
 public EGLDisplay(IntPtr handle)
 {
     Handle = new Compute.Handle <Workaround>(handle);
 }