Exemple #1
0
    private void Checknewweapon()
    {
        if (weapontype == 1)
        {
            if (lb.weapon1picked == false)
            {
                lb.weapon1picked = true;

                uImanager.newweaponicon.sprite = uImanager.weapon1M;
                uImanager.Playnewweaponanim();
            }
        }
        if (weapontype == 3)
        {
            if (lb.weapon3picked == false)
            {
                lb.weapon3picked = true;
                uImanager.newweaponicon.sprite = uImanager.weapon3M;
                uImanager.Playnewweaponanim();
            }
        }
    }