OnDestroy() public méthode

public OnDestroy ( ) : void
Résultat void
    /// <summary>
    /// 销毁所有Manager
    /// </summary>
    private void DestroyAllManager()
    {
        _uiManager.OnDestroy();

        _requestManager.OnDestroy();
        _clientManager.OnDestroy();
    }
Exemple #2
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 private void DestroyManager()
 {
     clientMng.OnDestroy();
     uiMng.OnDestroy();
     playerManager.OnDestroy();
     requestMng.OnDestroy();
 }
Exemple #3
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 private void DestroyManager()
 {
     requestMng.OnDestroy();
     clientMng.OnDestroy();
     playerMng.OnDestroy();
     uiMng.OnDestroy();
     cameraMng.OnDestroy();
 }
 private void OnDestroyManager()
 {
     uiMgr.OnDestroy();
     reqMgr.OnDestroy();
     camMgr.OnDestroy();
     audMgr.OnDestroy();
     playerMgr.OnDestroy();
     clientMgr.OnDestroy();
 }
Exemple #5
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 /// <summary>
 /// 销毁所有Manager
 /// </summary>
 private void DestroyAllManager()
 {
     _uiManager.OnDestroy();
     _audioManager.OnDestroy();
     _playerManager.OnDestroy();
     _cameraManager.OnDestroy();
     _requestManager.OnDestroy();
     _clientManager.OnDestroy();
 }
Exemple #6
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 private void DestroyManager()
 {
     uiManager.OnDestroy();
     audioManger.OnDestroy();
     playerManager.OnDestroy();
     cameraManager.OnDestroy();
     requestManager.OnDestroy();
     clientManager.OnDestroy();
 }
Exemple #7
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 public void DestroyManager()
 {
     uiMng.OnDestroy();
     audioMng.OnDestroy();
     playerMng.OnDestroy();
     cameraMng.OnDestroy();
     requestMng.OnDestroy();
     clientMng.OnDestroy();
 }
Exemple #8
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 private void DestroyManager()
 {
     mUIManager.OnDestroy();
     mPlayerManager.OnDestroy();
     mGameManager.OnDestroy();
     mItemManager.OnDestroy();
     mDoorManager.OnDestroy();
     mAudioManager.OnDestroy();
     mEnergyManager.OnDestroy();
 }
 private void DestroyManager()
 {
     uiMng.OnDestroy();
     requestMng.OnDestroy();
     playerMng.OnDestroy();
     clientMng.OnDestroy();
     cameraMng.OnDestroy();
     audioMng.OnDestroy();
     poolMng.OnDestroy();
 }
Exemple #10
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 private void DestroyManager()
 {
     clientMng.OnDestroy();
     uiMng.OnDestroy();
     audioMng.OnDestroy();
     playerMng.OnDestroy();
     requestMng.OnDestroy();
     cameraMng.OnDestroy();
     resourceManager.OnDestroy();
 }
Exemple #11
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 private void OnDestroy()
 {
     audioManager.OnDestroy();
     uiManager.OnDestroy();
     sceneManager.OnDestroy();
     positionManager.OnDestroy();
     recallManager.OnDestroy();
     talkManager.OnDestroy();
     headManager.OnDestroy();
 }
Exemple #12
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 private void DestroyManager()
 {
     uiMng.OnDestroy();
     audioMng.OnDestroy();
     playerMng.OnDestroy();
     requestMng.OnDestroy();
     clientMng.OnDestroy();
     dataMng.OnDestroy();
     ioMng.OnDestroy();
 }
 public static void OnDestroy()
 {
     EventsHolder.OnDestroy();
     AmmunitionDropHolder.OnDestroy();
     //Holders
     PlayerHolder.OnDestroy();
     EnemyHolder.OnDestroy();
     WeaponHolder.OnDestroy();
     ProjectileHolder.OnDestroy();
     MapHolder.OnDestroy();
     UIManager.OnDestroy();
 }
Exemple #14
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 private void OnDestroy()
 {
     foreach (var item in beforeDestroyActionList)
     {
         item();
     }
     uiMng.OnDestroy();
     audioMng.OnDestroy();
     playerMng.OnDestroy();
     cameraMng.OnDestroy();
     requestMng.OnDestroy();
     clientMng.OnDestroy();
 }
 static int OnDestroy(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UIManager obj = (UIManager)ToLua.CheckObject(L, 1, typeof(UIManager));
         obj.OnDestroy();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #16
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 private void DestoryManager()
 {
     UIMng.OnDestroy();
     AudioMng.OnDestroy();
     RequestMng.OnDestroy();
 }
 private void DestroyManager()
 {
     uiMng.OnDestroy();
 }