/// <summary> /// Constructor of the party manager. /// </summary> /// <param name="grid">Reference to the HexGrid class.</param> /// <param name="amountOfParties">How many parties should we make.</param> public PartyManager(HexGrid grid, HexPathFinding path, UIManager ui, byte amountOfParties) { AmountOfParties = amountOfParties; _grid = grid; _path = path; _ui = ui; CreateParties(); _ui.SetTurnIndicator(parties[_currentParty].GetPartyColor()); }